Forged Alliance Forever Forged Alliance Forever Forums 2020-08-12T18:25:00+02:00 /feed.php?f=2&t=4507 2020-08-12T18:25:00+02:00 2020-08-12T18:25:00+02:00 /viewtopic.php?t=4507&p=186309#p186309 <![CDATA[Re: LINUX SUPPORT IS HERE]]> The Linux Support thread on the new forum is here
https://forum.faforever.com/topic/12/linux-support

Make sure you guys are watching it!

Statistics: Posted by foodlfg — 12 Aug 2020, 18:25


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2020-08-08T19:40:57+02:00 2020-08-08T19:40:57+02:00 /viewtopic.php?t=4507&p=186253#p186253 <![CDATA[Re: LINUX SUPPORT IS HERE]]> if you dont use esync the loading screen for the normal FAF games are slow as well, tho eventually it manages to disappear and launch the actual game.

i have just tried it so with Proton 5.09 it is still the case on my comp at least (AMD).

i recommend using Proton 5.09 too because DXVK is enabled by default. tho you have to install Vulkan tools on Ubuntu otherwise it falls back to opengl translation and that produces noticeably worse FPS.
https://linuxconfig.org/install-and-tes ... n-on-linux

the stability of the game is good. not long ago i played a 1+ hour long setons game without crashes but the replays still crash at 30+ min...

the efficiency of the translation / Wine / Proton / whatever is shit tho.
i have an AMD RX5700XT + Ryzen R5 1600X, and the fans barely spin up. the game is not using the GPU, it is CPU limited big time. i barely get 30 fps in a big setons game... meanwhile GTA V gives me 100FPS... lol

Statistics: Posted by foodlfg — 08 Aug 2020, 19:40


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2020-08-08T04:24:44+02:00 2020-08-08T04:24:44+02:00 /viewtopic.php?t=4507&p=186241#p186241 <![CDATA[Re: LINUX SUPPORT IS HERE]]>
I updated to Downlords client version 1.1.9. The new default vmoption sets memory to 712m, but I also added -Dprism.order=sw just to be safe. I cleared out all of my Oracle Java versions, and then got a fresh install of JDK 11.0.7. After launching and logging in, memory was very stable. I let it run in the background all day, and even played a couple games (downloading maps had previously made it spike out of control).

I'm using Proton 5.09, D9VK, and Esync. Game runs butter smooth.

On a side note, I see almost everyone who reports performance turn esync off. However, every serious technical discussion I've seen has always been pro-esync. I flipped it off/on and did not notice any significant performance difference in SupComm. I've never needed to turn it off before, but I was curious why people recommend turning esync off for SupComm.

Statistics: Posted by DeathTBO — 08 Aug 2020, 04:24


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2020-07-29T20:18:11+02:00 2020-07-29T20:18:11+02:00 /viewtopic.php?t=4507&p=185986#p185986 <![CDATA[Re: LINUX SUPPORT IS HERE]]> PopOS 20.04
Gnome 3
AMD
OBS 25.0.3+dfsg1-2


IF YOU GUYS VISIT MY TWITCH ; ))))
you will see!!!
https://www.twitch.tv/foodlfg

Statistics: Posted by foodlfg — 29 Jul 2020, 20:18


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2020-07-29T18:30:09+02:00 2020-07-29T18:30:09+02:00 /viewtopic.php?t=4507&p=185984#p185984 <![CDATA[Re: LINUX SUPPORT IS HERE]]> Statistics: Posted by tatsu — 29 Jul 2020, 18:30


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2020-07-29T16:48:30+02:00 2020-07-29T16:48:30+02:00 /viewtopic.php?t=4507&p=185983#p185983 <![CDATA[Re: LINUX SUPPORT IS HERE]]>
I made an issue on askubuntu: https://askubuntu.com/questions/1262996 ... ter-awhile

anybody got a fix?

Statistics: Posted by tatsu — 29 Jul 2020, 16:48


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2020-07-04T22:25:17+02:00 2020-07-04T22:25:17+02:00 /viewtopic.php?t=4507&p=185345#p185345 <![CDATA[Re: LINUX SUPPORT IS HERE]]>

Statistics: Posted by Wesmania — 04 Jul 2020, 22:25


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2020-07-04T22:15:51+02:00 2020-07-04T22:15:51+02:00 /viewtopic.php?t=4507&p=185343#p185343 <![CDATA[Re: LINUX SUPPORT IS HERE]]> Wine 5.11 fixes a few problems for Linux users
https://www.winehq.org/announce/5.11
- 18762 Supreme Commander slows down to 1 frame every 60 sec
- 31581 Supreme Commander (steam version) shows a black screen on start when bloom rendering enabled

Statistics: Posted by foodlfg — 04 Jul 2020, 22:15


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2020-05-13T22:55:06+02:00 2020-05-13T22:55:06+02:00 /viewtopic.php?t=4507&p=184110#p184110 <![CDATA[Re: LINUX SUPPORT IS HERE]]>
I'm not really sure what the problem was. My Pop!_OS install was only a day or two old so I reinstalled, updated, installed KDE and then I installed Steam from the Discover Software Centre (not the Pop!_Shop this time). Oddly enough, it now seems to create the folder as expected which allowed me to continue the install process.

All seems to be working nice and dandy now, so thanks!

Can't wait to play with my friends :)

Statistics: Posted by Angelwolf — 13 May 2020, 22:55


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2020-05-13T11:16:29+02:00 2020-05-13T11:16:29+02:00 /viewtopic.php?t=4507&p=184083#p184083 <![CDATA[Re: LINUX SUPPORT IS HERE]]>
Angelwolf wrote:
Wondering if anyone can help me with setup?

I've followed the Linux Setup Guide on the FAForever wiki but I'm at a point where I can't get any further.

[code]The problem I'm having is that I cannot find a proton folder in /tmp/ at all. I've even tried to look here whilst I have Forged Alliance running, just in case the folder was being removed as soon as I quit the game.

I can confirm that in Steam, I have the following:
Forced Proton 3.16-9

I had the same issue until i forced an explicit proton version in Steam but I can see that you have one configured aswell .. maybe try changing this version and see how it goes ?

Statistics: Posted by kozy — 13 May 2020, 11:16


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2020-05-13T08:14:06+02:00 2020-05-13T08:14:06+02:00 /viewtopic.php?t=4507&p=184079#p184079 <![CDATA[Re: LINUX SUPPORT IS HERE]]> anyone?

Proton 4.11
PROTON_USE_D9VK=1 PROTON_NO_ESYNC=1 PROTON_DUMP_DEBUG_COMMANDS=1 DXVK_HUD=1 %command%

Statistics: Posted by foodlfg — 13 May 2020, 08:14


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2020-05-12T22:55:10+02:00 2020-05-12T22:55:10+02:00 /viewtopic.php?t=4507&p=184072#p184072 <![CDATA[Re: LINUX SUPPORT IS HERE]]>
I've followed the Linux Setup Guide on the FAForever wiki but I'm at a point where I can't get any further.

Code:
Copy the Steam RUN script
If you ran the game from Steam you should have a file called "run" in /tmp/proton_your_linux_username. The tmp directory is only temporary so copy this file to somewhere nice.

cp /tmp/proton_test1/run ~/Games/javaFafClient/downlords-faf-client-1.1.2/
If you cannot find the run file, please check your Steam settings again. #Install the game, set launch options

Note: This file contains the environment variables for Proton that are necessary to launch the game in a Proton/Wine environment. It also contains the version of Proton that you have selected previously in Steam. The FAF client will use this file to launch the game after we set it.


The problem I'm having is that I cannot find a proton folder in /tmp/ at all. I've even tried to look here whilst I have Forged Alliance running, just in case the folder was being removed as soon as I quit the game.

I can confirm that in Steam, I have the following:
Forced Proton 3.16-9
Launch options are set to those detailed in the wiki (I cannot link them or even type them here as it seems to be blocked by the forum spam filter)

I'm running Pop!_OS with KDE Plasma if that makes any difference whatsoever.

Statistics: Posted by Angelwolf — 12 May 2020, 22:55


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2020-05-10T12:31:43+02:00 2020-05-10T12:31:43+02:00 /viewtopic.php?t=4507&p=183993#p183993 <![CDATA[Re: LINUX SUPPORT IS HERE]]> Statistics: Posted by Cyborg16 — 10 May 2020, 12:31


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2020-05-09T12:31:36+02:00 2020-05-09T12:31:36+02:00 /viewtopic.php?t=4507&p=183964#p183964 <![CDATA[Re: LINUX SUPPORT IS HERE]]> or it's flickering (disappear-reappear fast)?

i have experienced both. these solved it for me:
- d3d_cursor console command
- vsync on
- maybe proton 4.11 and D9VK
https://wiki.faforever.com/index.php?ti ... flickering


the console++ mod can run console commands automatically for you.
tho i have not tried it. xD



also everyone, try to use the software renderering mode for the client:
https://wiki.faforever.com/index.php?ti ... nt_freezes
without this the client destroys my Gnome 3 DE, 1fps renderering ingame and outside of the game too after 30 minutes.

Statistics: Posted by foodlfg — 09 May 2020, 12:31


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2020-05-09T11:12:46+02:00 2020-05-09T11:12:46+02:00 /viewtopic.php?t=4507&p=183961#p183961 <![CDATA[Re: LINUX SUPPORT IS HERE]]>
Late game (whenever there's a lot on the screen, especially when zoomed in), the UI is slow and doesn't track the mouse properly. I don't remember this being an issue back when using Win 7. I guess it could be slower rendering?

Statistics: Posted by Cyborg16 — 09 May 2020, 11:12


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