Statistics: Posted by Ithilis_Quo — 24 May 2013, 23:37
ShadowKnight wrote:Mobile Flack is just as effective as Static, but is way cheaper and CAN MOVE. Why would you EVER build static? Just build mobile and place it where you would have put the static.
Statistics: Posted by IceDreamer — 22 May 2013, 01:04
and, as you said, for water spaces flak turrets are useful. Consider a map like high noon for example. The lagoons to the north and south are large enough to want AA protection over the water for your amphibious units, but there is so little water on the map that investing resources in a T2 naval factory to get cruisers solely for AA is a huge waste. For UEF and Cybrans, flak turrets solve this problem.
Statistics: Posted by Gorton — 22 May 2013, 00:33
Statistics: Posted by Gyle — 22 May 2013, 00:20
Statistics: Posted by Mycen — 22 May 2013, 00:17
Gorton wrote:However Mycen you can merely drive the flak with you to the front. Building stationary flak is worse in that you could instead build a shield or stealth or ground pd. Excessive buildpower is an option but not feasible in that they'd get in the way (if t1) and if they were t2 then you built a bunch of t2 engies -> just build mobile flak instead which gets rid of the problem.
Range increase is the way to go with the static; as I said, it is area denial.
Statistics: Posted by Gorton — 21 May 2013, 23:16
Statistics: Posted by Mycen — 21 May 2013, 22:33
Statistics: Posted by Gorton — 21 May 2013, 22:04
Gorton wrote:
Time is also a resource; having two mobile flaks instead allows you to build something else...
ShadowKnight wrote:
It does seem a little low, but I think the bigger problem of Static VS Mobile NEEDS to be addressed first.
Statistics: Posted by Mycen — 21 May 2013, 21:32
ShadowKnight wrote:Mobile Flack is just as effective as Static, but is way cheaper and CAN MOVE. Why would you EVER build static? Just build mobile and place it where you would have put the static.
Statistics: Posted by Gorton — 21 May 2013, 20:04
Statistics: Posted by Golol — 21 May 2013, 20:03
Statistics: Posted by Golol — 21 May 2013, 19:35
Statistics: Posted by ZaphodX — 21 May 2013, 19:24