Forged Alliance Forever Forged Alliance Forever Forums 2013-12-06T08:04:49+02:00 /feed.php?f=2&t=3945 2013-12-06T08:04:49+02:00 2013-12-06T08:04:49+02:00 /viewtopic.php?t=3945&p=59168#p59168 <![CDATA[Re: Is playing supcom intellectually motivated?]]> Statistics: Posted by SC-Account — 06 Dec 2013, 08:04


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2013-12-05T19:41:34+02:00 2013-12-05T19:41:34+02:00 /viewtopic.php?t=3945&p=59113#p59113 <![CDATA[Re: Is playing supcom intellectually motivated?]]> Supcom IS much more intellectually stimulating than many other games.

I feel that Supcom is comparable to Chess than any other game I've played.
There are too many games out now that don't even TOUCH the realm of letting a player use his/her brain.

I've always come back to TA and SupCom because it keeps me interested and thinking. I'm not a zombie.


On a related note, I have a hard time watching anything other than news since 5th grade, and then I often get tired of the BS on the news : /

Statistics: Posted by Nihkaeda07 — 05 Dec 2013, 19:41


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2013-12-04T22:28:43+02:00 2013-12-04T22:28:43+02:00 /viewtopic.php?t=3945&p=59051#p59051 <![CDATA[Re: Is playing supcom intellectually motivated?]]> BSupCom open and close the cold/hot water valve to balance.
ASupCom open a bit the hot, and a bit of the cold to balance.

Statistics: Posted by Gerfand — 04 Dec 2013, 22:28


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2013-05-21T09:37:59+02:00 2013-05-21T09:37:59+02:00 /viewtopic.php?t=3945&p=42822#p42822 <![CDATA[Re: Is playing supcom intellectually motivated?]]> Statistics: Posted by SC-Account — 21 May 2013, 09:37


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2013-05-21T04:05:45+02:00 2013-05-21T04:05:45+02:00 /viewtopic.php?t=3945&p=42796#p42796 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Ubilaz wrote:
Wow that post basically covered what I think too pretty well, SC-Account. But otherwise very nice opinions on this in general, I think we have heard most of the common views and aspects.

I still find it very fascinating that people won't really consider gaming as a hobby, just like any other. To me that is a bit frustrating, but what would the world be if we all thought the same huh? ^^

I can't think of anything more to feed the discussion with atm, but feel free to bring things up, concerning the topic ofc.


It can be a relatively harmless hobby, or it can become a life crippling addiction, depending on numerous factors. Good judgement must be used when it comes to gaming.

Statistics: Posted by Pathogenic — 21 May 2013, 04:05


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2013-05-20T23:53:49+02:00 2013-05-20T23:53:49+02:00 /viewtopic.php?t=3945&p=42772#p42772 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
I still find it very fascinating that people won't really consider gaming as a hobby, just like any other. To me that is a bit frustrating, but what would the world be if we all thought the same huh? ^^

I can't think of anything more to feed the discussion with atm, but feel free to bring things up, concerning the topic ofc.

Statistics: Posted by Ubilaz — 20 May 2013, 23:53


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2013-05-20T16:22:40+02:00 2013-05-20T16:22:40+02:00 /viewtopic.php?t=3945&p=42703#p42703 <![CDATA[Re: Is playing supcom intellectually motivated?]]> All a matter of what you watch and what you think while watching it.
Quite some great inventions have been made up by people while watching their favourite science fiction series.

What is truly bullshit is generalizing media, it is just like racism in terms of it being stupid.
Every media can be bad/stupid/pointless/stimulating/"intellectual" and even the most ingenious input can be worthless or even harmful if the receiving individual gets it all wrong (while some individuals might even learn something from the most idiotic game/TV show/book etc.).

That said, I believe that things get unhealthy when they get overly repetitive so that they become routine.
When it comes to computer games I would first distinguish between single player games and competitive multi player games.
In a game like supcom (when played on-line) you compete with other human beings and the way you compete is skill based.

That makes it just the same as playing basketball or boxing when it comes to the effects on your mind, while the effects on your body are less drastic (this can be a good or bad thing).

One could argue that playing computer games is less exhausting which results in the player spending more time with it, but I wouldn't underrate competitive gaming when it comes to this, either.

In terms of single player games/non (directly) competitive games I think it is situational again.
I would view a normal single player game with a good and thoughtful story just like a good book or movie with the big plus of computer games being generally capable of including all aspects of movies and books as well as some unique features. So how could this possibly be worse than books or movies when used in the right way?

There however are some types of computer games I generally dislike and that are those who emphasize heavily on "farming" as it usually isn't based on interaction with intelligent beings. Finding the perfect farming strategy might build up some skills, but is usually either not necessary or extremely obvious. Also I would consider selling imaginary items to someone as exploitation.

I would also consider gambling games as rather non constructive (unless your the vendor of course).

When it comes forum posting I think it is much like any other type of communication and I do believe that communication to much in any way isn't constructive any more. Some people talk to much, some phone to much, some chat to much and some post to much on forums, posting on forums might be the most thought through of those, though, while talking face to face sure is more useful for keeping local social relationships alive. Have you never experienced people talking a lot at work about private stuff making them highly unproductive workers (as well as distracting their potentially constructive colleagues)? I sometimes wished they would post in forums instead, especially at school.

I got most of my English skills from forums and chats and I am usually considered to be relatively good at that where I live (now feel free to bash my "English skills" as this is the best way to learn).

Statistics: Posted by SC-Account — 20 May 2013, 16:22


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2013-05-20T15:34:10+02:00 2013-05-20T15:34:10+02:00 /viewtopic.php?t=3945&p=42696#p42696 <![CDATA[Re: Is playing supcom intellectually motivated?]]> Statistics: Posted by Voodoo — 20 May 2013, 15:34


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2013-05-20T08:53:08+02:00 2013-05-20T08:53:08+02:00 /viewtopic.php?t=3945&p=42672#p42672 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Pathogenic wrote:
Flynn wrote:You ARE the problem. People tell you that you are an "addict" and it is YOU who believe them. That is your fault. Ignore the heresay, they just want to harm you. Gaming and foruming is far better than being a couch potato.


What a bunch of bullshit. I have lived long enough to see the consequences of too much gaming and time on the forums, and believe me there are real and tangible negative consequences both for my life and the life of my family when I let my gaming and surfing the internet get out of control. And when I try to stop for the good of myself and my family, I find it incredibly difficult to do so. If that isn't an addiction, then I don't know what is. I think gaming and foruming is on par with being a couch potato, maybe worse, because I find it far harder to quit doing these things compulsively than to quit watching TV.


Nonsense. This is your fault if you let it "get out of control". Gaming stimulates your brain, watching TV doesn't.

Statistics: Posted by Flynn — 20 May 2013, 08:53


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2013-05-20T01:43:33+02:00 2013-05-20T01:43:33+02:00 /viewtopic.php?t=3945&p=42649#p42649 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Flynn wrote:
You ARE the problem. People tell you that you are an "addict" and it is YOU who believe them. That is your fault. Ignore the heresay, they just want to harm you. Gaming and foruming is far better than being a couch potato.

You don't understand addiction, fair enough.

Flynn wrote:
Great point about Facebook causing simpletons who would otherwise avoid computers (because they do not serve their purpose of instant gratification) to use computers though. This has let to a very interesting social phenomena. But anyway, that is off topic.

You might find you have a better time in life if you don't write off everything that doesn't fit your worldview as being worthless. But then perhaps that's just hippie nonsense too? :D

Statistics: Posted by Eukanuba — 20 May 2013, 01:43


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2013-05-18T20:47:15+02:00 2013-05-18T20:47:15+02:00 /viewtopic.php?t=3945&p=42534#p42534 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Flynn wrote:
You ARE the problem. People tell you that you are an "addict" and it is YOU who believe them. That is your fault. Ignore the heresay, they just want to harm you. Gaming and foruming is far better than being a couch potato.


What a bunch of bullshit. I have lived long enough to see the consequences of too much gaming and time on the forums, and believe me there are real and tangible negative consequences both for my life and the life of my family when I let my gaming and surfing the internet get out of control. And when I try to stop for the good of myself and my family, I find it incredibly difficult to do so. If that isn't an addiction, then I don't know what is. I think gaming and foruming is on par with being a couch potato, maybe worse, because I find it far harder to quit doing these things compulsively than to quit watching TV.

Statistics: Posted by Pathogenic — 18 May 2013, 20:47


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2013-05-18T16:11:06+02:00 2013-05-18T16:11:06+02:00 /viewtopic.php?t=3945&p=42516#p42516 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Pathogenic wrote:
Nombringer wrote:
Pathogenic wrote:Maybe people who play a lot of SupCom think of themselves as intellectually motivated because they prefer to think of themselves in flattering terms, rather than that of simple computer game addicts?


But why does "computer addict" have such a negative connotation?

It's okay to be a sports addict....
It's okay to be a chess addict....
It's okay to be a book addict...

But, it's not okay to be a computer addict...... Even though your using a lot of the same skills, and are more intellectually stimulated than you would be if reading a short novel.....


(Obviously making generalisations here... But you get the point...


It's a matter of degrees and how much you let it dominate your life.

If a person played sports for 30+ hours per week (for recreation, not professionally for money), to the detriment of the things which do earn a living/support a family etc, then being a sports addict would be bad. It has the upside of improving physical health though.

Chess addiction, same problem as computer game addiction IMO. I was an online chess addict at one point, and the consequences of that compared with a computer game addict on my life in general were similar. Chess is mentally stimulating and enjoyable, but taken to extremes can cause problems in other neglected areas of life.

Book addiction can also be a bad thing. Again, if you are reading all the time as an addictive behavior (not talking about reading as part of your line of work), then other important aspects of your life can begin to suffer. You would get the benefits perhaps of increased knowledge through reading books, offset by the fact that you are neglecting other important facets of life.

Computer games are fun. Playing them persistently, all the time, results in diminishing returns of enjoyment, making the player wish to play even more to get the same level of enjoyment that previously could be had only playing it a little bit. But when the computer game addict runs across the harsh realities of life that must be addressed (I am speaking for myself here), he retreats to playing more computer games in an attempt to avoid dealing with the problems of real life. Which in turn only compounds the real life problems, a vicious cycle. I am not saying computer games are bad, I am saying playing them to excess, and making them the focus of your life is bad. Unless you are part of the infinitessimally small number of people that can make a living playing in computer game tournaments, then playing computer games all day, every day can only have negative impacts on your life. Sure you might develop parts of your brain that would deal with stretegic thinking and spatial orientation, etc, but these small benefits would be vastly outweighed by the other areas of life being neglected.

I currently consider myself an internet forum addict, spending inordinate amounts of time at work and at home surfing and posting in forums, like I am doing right now! This hampers my productivity at work and future career development. I want to break myself of this habit and not surf the internet at all while at work, devoting myself solely to my professional obligations while at work, yet here I am, typing this... Repeated resolutions to break myself of these bad habits (forums and computer games), despite my best intentions, never seem to work out.

Ironic and sad.


You ARE the problem. People tell you that you are an "addict" and it is YOU who believe them. That is your fault. Ignore the heresay, they just want to harm you. Gaming and foruming is far better than being a couch potato.

Eukanuba wrote:
I haven't made my point clear I think.

The human brain is hardwired to seek out pleasurable things, this is a natural product of the evolutionary process. We now live in a time of great abundance, every desire we have we can fulfil with a minimum of effort. Therefore certain things can become damaging obsessions.

Getting obsessed with exercising is overall a good thing, because you put in a lot of effort but you get a lot of reward that can be used in the rest of your life: you are more agile, quick-minded, attractive, healthy.

Nombringer wrote:I agree with your points, but comparing them to drugs is a bit far, if that was true I think their would be a LOT more players playing games like supcom

We are discerning computer game-players, we have been doing this shit for a long time and we only accept good quality entertainment. Facebook has brought a lot of previously computer-phobic people into the land of videogames and computer culture. In early 2010 there were 80 million Farmville players, out of a total Facebook userbase of less than 500 million. That's nearly 20% of the userbase hooked on clicking on fucking radishes every two hours.

We are psychologically predisposed to go for the greatest reward for the lowest effort, and this is what makes addictive drugs so attractive, and also what makes free-to-play iOS-style games so attractive. The fact that a new hat for our little cartoon hero objectively means absolutely nothing does not matter, our brains like novelty and they like rewards, and so people who are not trained to resist these attractions tend to fall for them.

----------

Regarding Flynn's comments about arcade games like Time Crisis - it's certainly true that arcade games are designed to keep you feeding in your coins, but arcade games have basically disappeared since around the time of the PS2 / original Xbox, because their unique selling point of great graphics and sound became surpassed in the home.

And as for the depth of a high from taking drugs? Well, it's bordering on breaking the forum rules if I go there, suffice it to say that ketamine makes Half-Life 2 look like walking through a pre-planned and fairly dull set of corridors.



You are missing my point. I am not talking about a "depth of a high" or whatever you are babbling on about :P Let me say this again: games like Half-Life 2 and SupCom are wholemeal bread, games like Farmville are white bread. The "white bread" games are the ones your vitrol should be directed to, not the good "wholemeal bread" games. Just like there are good fats and bad fats. There is a reason highly impressionable morons play games like Farmville and other socially engineered games.

Great point about Facebook causing simpletons who would otherwise avoid computers (because they do not serve their purpose of instant gratification) to use computers though. This has let to a very interesting social phenomena. But anyway, that is off topic.

Statistics: Posted by Flynn — 18 May 2013, 16:11


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2013-05-18T11:24:28+02:00 2013-05-18T11:24:28+02:00 /viewtopic.php?t=3945&p=42488#p42488 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Nombringer wrote:
Hm, I agree, would then be fair to say that most players who play supcom, for some reason or another, do not get the dopamine response from simple game like facebook, or other games like first person shooters.

Thus the lowest effort highest reward ends up being an incredibly complex strategy game. This wouls also explain the low player base, as because they can get the dopamine response from simple games, supcom 9to them0 is essentially more work for a similar response

Very good point, and it brings it right back to the OP's question. We play SCFA because it gives us a level of intellectual stimulation that we require in order to be entertained by a computer game.

I used the word 'trained' above in the context of people new to games accepting lowest-common-denominator entertainment, but I think a more accurate word would have been 'conditioned'. In an alternate universe where the internet was where it is now but computer games had somehow only just been invented, no doubt this forum would be full of the same people getting excited about this new-fangled 'Space Invaders'.

Statistics: Posted by Eukanuba — 18 May 2013, 11:24


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2013-05-18T01:35:58+02:00 2013-05-18T01:35:58+02:00 /viewtopic.php?t=3945&p=42441#p42441 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
Eukanuba wrote:
I haven't made my point clear I think.

The human brain is hardwired to seek out pleasurable things, this is a natural product of the evolutionary process. We now live in a time of great abundance, every desire we have we can fulfil with a minimum of effort. Therefore certain things can become damaging obsessions.

Getting obsessed with exercising is overall a good thing, because you put in a lot of effort but you get a lot of reward that can be used in the rest of your life: you are more agile, quick-minded, attractive, healthy.

Nombringer wrote:I agree with your points, but comparing them to drugs is a bit far, if that was true I think their would be a LOT more players playing games like supcom

We are discerning computer game-players, we have been doing this shit for a long time and we only accept good quality entertainment. Facebook has brought a lot of previously computer-phobic people into the land of videogames and computer culture. In early 2010 there were 80 million Farmville players, out of a total Facebook userbase of less than 500 million. That's nearly 20% of the userbase hooked on clicking on fucking radishes every two hours.

We are psychologically predisposed to go for the greatest reward for the lowest effort, and this is what makes addictive drugs so attractive, and also what makes free-to-play iOS-style games so attractive. The fact that a new hat for our little cartoon hero objectively means absolutely nothing does not matter, our brains like novelty and they like rewards, and so people who are not trained to resist these attractions tend to fall for them.

----------

Regarding Flynn's comments about arcade games like Time Crisis - it's certainly true that arcade games are designed to keep you feeding in your coins, but arcade games have basically disappeared since around the time of the PS2 / original Xbox, because their unique selling point of great graphics and sound became surpassed in the home.

And as for the depth of a high from taking drugs? Well, it's bordering on breaking the forum rules if I go there, suffice it to say that ketamine makes Half-Life 2 look like walking through a pre-planned and fairly dull set of corridors.


Hm, I agree, would then be fair to say that most players who play supcom, for some reason or another, do not get the dopamine response from simple game like facebook, or other games like first person shooters.

Thus the lowest effort highest reward ends up being an incredibly complex strategy game. This wouls also explain the low player base, as because they can get the dopamine response from simple games, supcom 9to them0 is essentially more work for a similar response

Statistics: Posted by Nombringer — 18 May 2013, 01:35


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2013-05-17T23:38:44+02:00 2013-05-17T23:38:44+02:00 /viewtopic.php?t=3945&p=42434#p42434 <![CDATA[Re: Is playing supcom intellectually motivated?]]>
The human brain is hardwired to seek out pleasurable things, this is a natural product of the evolutionary process. We now live in a time of great abundance, every desire we have we can fulfil with a minimum of effort. Therefore certain things can become damaging obsessions.

Getting obsessed with exercising is overall a good thing, because you put in a lot of effort but you get a lot of reward that can be used in the rest of your life: you are more agile, quick-minded, attractive, healthy.

Nombringer wrote:
I agree with your points, but comparing them to drugs is a bit far, if that was true I think their would be a LOT more players playing games like supcom

We are discerning computer game-players, we have been doing this shit for a long time and we only accept good quality entertainment. Facebook has brought a lot of previously computer-phobic people into the land of videogames and computer culture. In early 2010 there were 80 million Farmville players, out of a total Facebook userbase of less than 500 million. That's nearly 20% of the userbase hooked on clicking on fucking radishes every two hours.

We are psychologically predisposed to go for the greatest reward for the lowest effort, and this is what makes addictive drugs so attractive, and also what makes free-to-play iOS-style games so attractive. The fact that a new hat for our little cartoon hero objectively means absolutely nothing does not matter, our brains like novelty and they like rewards, and so people who are not trained to resist these attractions tend to fall for them.

----------

Regarding Flynn's comments about arcade games like Time Crisis - it's certainly true that arcade games are designed to keep you feeding in your coins, but arcade games have basically disappeared since around the time of the PS2 / original Xbox, because their unique selling point of great graphics and sound became surpassed in the home.

And as for the depth of a high from taking drugs? Well, it's bordering on breaking the forum rules if I go there, suffice it to say that ketamine makes Half-Life 2 look like walking through a pre-planned and fairly dull set of corridors.

Statistics: Posted by Eukanuba — 17 May 2013, 23:38


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