Statistics: Posted by Exotic_Retard — 22 May 2013, 19:21
My current layout and yet I came up with this idea, the lobby bugs and crashes have got to go.Ionic wrote:
Get two screens, all other points made.
This is much more like it ; it's work, but it's doable. that's the way I wanna look at it. the tab part sounds easier. I won't forget about that idea.Ze_Pilot wrote:
While this is possible -I've actually evaluated that option when I've started FAF -, this is a lot of work I'm not willing to do.
On one side, you have to create the whole lobby interface. You also have to populate the mod list correctly, and somehow manage featured mods / mods /maps special options, by parsing lua stuff.
I'm also thinking of colors, ... that must be in sync with FA.
You also need to parse maps lua to display the positions correctly, as well as managing autoteam.
Then you will have to implement a way to check if two players are able to connect - Even it less a problem with the proxy server -.
Then you have to alter FA so the automatch function can handle all the possible options (it's not the case right now).
About the detach tab, someone can implement it :
Add a button to detach the tab inside the tab bar.
When click, remove the tab from the tabbar, create a new windows, and put the content of the tab inside that windows. (basically, you don't detach the tab, but destroy it and move the content elsewhere).
Statistics: Posted by tatsu — 15 May 2013, 18:31
Statistics: Posted by Ze_PilOt — 15 May 2013, 10:32
Statistics: Posted by Ze_PilOt — 15 May 2013, 10:19
Statistics: Posted by Gorton — 14 May 2013, 23:08
Statistics: Posted by Heaven — 14 May 2013, 22:41