Statistics: Posted by Tango_X — 23 Apr 2013, 10:58
Statistics: Posted by prodromos — 16 Apr 2013, 16:33
Statistics: Posted by Batmansrueckkehr — 15 Apr 2013, 12:00
In my personal opinion, Supcom is a game about transitions. From early raiding into t1 spam, t2, pd creeps, etc... It is about how you go from a very small, efficient macro to an increasingly larger economy which opens up more possibilities and units.
Statistics: Posted by lextoc — 14 Apr 2013, 14:03
Statistics: Posted by ZLO_RD — 14 Apr 2013, 11:32
Statistics: Posted by IceDreamer — 14 Apr 2013, 06:28
Statistics: Posted by Pathogenic — 14 Apr 2013, 05:30
Plasma_Wolf wrote:I'd say that 40x40 maps are a bit too large for 1v1 games...
GPGNet accidentally put me on shards sometimes
Oh and on Shuriken Island you can have a paragon up in record time (Or 9 Colossusses for that matter)
Statistics: Posted by Swkoll — 14 Apr 2013, 01:07
Statistics: Posted by ColonelSheppard — 14 Apr 2013, 00:37
Statistics: Posted by IceDreamer — 13 Apr 2013, 23:44
Statistics: Posted by Plasma_Wolf — 13 Apr 2013, 15:09
Statistics: Posted by Plasma_Wolf — 13 Apr 2013, 13:56