Flynn wrote:
Hi Poch, very helpful advice there! It's funny you mention about another engineer spam factory, as I had a game on this map again today and I built 1 engineer spam factory for the right hand side and 1 for the left hand side. I don't know why I didn't build one for the left hand side in this game. Also another thing I've thought of for games like this to make things easier is modular defense templates. Instead of scattering PDs and T2 antiair turrets around the base for defense, I've build a template with everything needed in it to make it able to defend itself by itself. Basically, shield gen+PDs+AA towers+TMDs. I place a few of those at strategic points which quickly covers the base-way less clicking involved which is where I often fall behind an opponent. I don't know why but I often forget TML for some reason! I could have sniped his ACU with a TML launcher. Really frustrating. Oh and I forgot to build deceivers as well, I was actually looking forward to using them but when it came to it I completely forgot! Also I felt that if I took the bricks away his units would pour into my undefended base which was why I was tentative about moving them.
I'd be careful with too many templates. He had very little air but at one point towards the end you starting building what looked like a template, including 4 flak defenses? He had no offensive air so this was a waste of mass really. 4 PDs would have defended that side so you could have sent your bricks elsewhere as Poch said about.
Don't dwell too much on one game, you played well
Just practice!Statistics: Posted by Beej — 16 Mar 2013, 02:23
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