Nobody commenting here seems to really understand what the mod exactly does, even if they played it once or twice (it's not enough to get a "gameplay feeling").
The mod is all about improving the gameplay, adding more strategies without removing anything that exists. Basically, it allows t2 and t3 gameplay to be more like t1 gameplay, allowing big armies of t2 and t3 units, and not just huge ass t1 armies with a few pew pew t2 and t3 here and there until an Experimental arrives. In Normal FA, you are stuck with your 10 t1 factories for the rest of the game until you decide it's time to reclaim them, because it's not efficient to upgrade them. How is it not broken???
If the mod does something, it's increasing the flexibility, not lessening it. You can still make a concentrated base and defend it with defenses or go more about spread production, all about offense and not defense. It makes the game more like Total Annihilation. You can also still build a lot of t1 engies, they are still super useful, you can also use them to boost production, it still works and it is still as flexible as you want it to be because nobody forces you not to build engineers. Except that now, you can also build higher tier ones more efficiently.
It increases the scale of the game because it allows huge t2 and t3 fights, it makes it much more epic and macro orientated. It also fixes the huge problem of overcharging t2 units with your ACU because when you have 3 times the usual normal of t2 or t3 units, your ACU cannot overcharge everything and fight in everyplace (he still might get more vet from higher tier units though, again, more epic), but it will make a big difference where he is because he can repel big t2 attacks better than anything at tier 2. I can see lot of strategies here.
Before judging the mod, people should actually play it several times or at least watch a few replays of someone who knows how to play it to see how the gameplay is changed, and if what they see is more like Starcraft of other bullshit like this.
Nice sales pitch.
What you hope to achieve and what these experiments are producing aren't the same thing.Statistics: Posted by Anaryl — 22 Feb 2013, 14:06
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