Forged Alliance Forever Forged Alliance Forever Forums 2013-02-16T22:09:02+02:00 /feed.php?f=2&t=2717 2013-02-16T22:09:02+02:00 2013-02-16T22:09:02+02:00 /viewtopic.php?t=2717&p=30856#p30856 <![CDATA[Re: Cybran reflection]]>
Cybran is in no way weak, they have a few discrepancies, but honestly which faction doesn't. I'd love an air experimental as UEF. Honestly I think Cybran is probably the strongest faction in 1v1 and in team games you can have mates make up any factional weaknesses.


The only real issue I see presented here is the shield argument. There definitely should be an 'all cost' upgrade for Cybran shields. It is a nightmare upgrading those things.

Statistics: Posted by brn4meplz — 16 Feb 2013, 22:09


]]>
2013-02-14T16:39:05+02:00 2013-02-14T16:39:05+02:00 /viewtopic.php?t=2717&p=30291#p30291 <![CDATA[Re: Cybran reflection]]>
HighMax wrote:
They indeed have a T4 problem, but not just slightly, I would say highly problematic.

They have the Ravager and the Percival, which are both excellent anti-XP weapons. And the Fatboy is more versatile than the assault exps and arguably better if supported correctly.

But then if this conversation is about 1v1, how often do you even get to T4?

Statistics: Posted by Eukanuba — 14 Feb 2013, 16:39


]]>
2013-02-14T14:36:26+02:00 2013-02-14T14:36:26+02:00 /viewtopic.php?t=2717&p=30268#p30268 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by HighMax — 14 Feb 2013, 14:36


]]>
2013-02-14T09:47:17+02:00 2013-02-14T09:47:17+02:00 /viewtopic.php?t=2717&p=30256#p30256 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by ColonelSheppard — 14 Feb 2013, 09:47


]]>
2013-02-13T23:33:52+02:00 2013-02-13T23:33:52+02:00 /viewtopic.php?t=2717&p=30198#p30198 <![CDATA[Re: Cybran reflection]]> Although it would be interesting to see a chart of faction preference vs rating to exclude any "noob likes UEF" factor.

Statistics: Posted by pittlebelge — 13 Feb 2013, 23:33


]]>
2013-02-10T04:32:01+02:00 2013-02-10T04:32:01+02:00 /viewtopic.php?t=2717&p=29782#p29782 <![CDATA[Re: Cybran reflection]]>

Talking about T2 bombers ? you mean those that cost as much as their sera and uef counter part for 100 less hp and 1/3 of anti air capacity and has least damage radius ? without any other advantage or ability ? Hahaha laughable.


Cybran t2 bombers are best for sniping stuff, not only acu, uef bombers have nice AA weapon but they can't kill fastmoving target if you dodge by simple circling, sera t2 bombers may not drop bomb in 1rst pass, and after that they will be killed by aa or ints, while cybran bombers will run away in that situation


Same for Wagners I didn't say they are inferior, I said they are less useful, and that's true, but in fact they are also inferior, why ? simple, let's compare those two to see in what they differ : when Wagners are in the water, they can only be hit by topedoes and can't be hit by direct fire, on the other hand hover units can't be hit by topedoes and can be hit by direct fire only, so until here it's different but fair, but also when in the water hover units can attack boats and floating structures and other hover units, while wagners is completely disarmed, except for that "awesome" 3 dps torpedo launcher >.<


Wagner is best amphibius tank on land... (best range and dps) yea thats sad, cause other factions have better heavy t2 units (pillar is cheap, obsidian and sera bot have ton of HP and DPS)


Best fast T3 unit don't make me laugh pls, ever heard of Harbinger MarkIV ? That's the best T3 land unit IMO, best T3 bot ? The Brick is weaker than the Percival for the same price.


Loyalists are still fast and twice cheaper then harby, and after you made harbies, cyb player will just swich to bricks with stealth, and outrange your t3 aeon bots


you do know cybran arty has least accuracy and dps ?


~65 dps while other factions have 70-75...
but cyb arty have splash.... as more stuff enemy have as more damage arty makes, and your "bunker" with t2 shields will go down cause cyb arty affect all your shields at once, works even better with mobile shields...
while aeon arty deal 15 times 95 damage every 0.5 seconds = 1425 total, 7.4 (epic fail) seconds total in area damage radius: 3, and shoot once in 20 seconds, whell it actually good in some situations... but cyb arty is better in most of situations. example: https://www.youtube.com/playlist?list=P ... PT5TFo7fzS

very disagree about t2 bombers and t3 arty,
and **** that wagner, i use t2 bots on land and frigates on naval xD

Edit:

imo, as it is now, hoplites are only useful vs auroas.

i use them against t2 tanks and they save my from sera t2 bots

Statistics: Posted by ZLO_RD — 10 Feb 2013, 04:32


]]>
2013-02-10T01:32:56+02:00 2013-02-10T01:32:56+02:00 /viewtopic.php?t=2717&p=29769#p29769 <![CDATA[Re: Cybran reflection]]> but its not so far away from other factions.

if you dont like it propose a change.

Statistics: Posted by Mr-Smith — 10 Feb 2013, 01:32


]]>
2013-02-10T01:30:30+02:00 2013-02-10T01:30:30+02:00 /viewtopic.php?t=2717&p=29768#p29768 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by Taffy — 10 Feb 2013, 01:30


]]>
2013-02-10T00:06:45+02:00 2013-02-10T00:06:45+02:00 /viewtopic.php?t=2717&p=29759#p29759 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by ColonelSheppard — 10 Feb 2013, 00:06


]]>
2013-02-09T20:49:56+02:00 2013-02-09T20:49:56+02:00 /viewtopic.php?t=2717&p=29730#p29730 <![CDATA[Re: Cybran reflection]]>
cybran have this, cybran have that, that t1 bot can do this, that t2 plane can do that, mantis is fast, the brick is so cute, their acu is sexy etc ... pathetic
You know I can do that about every single unit in every single faction, the thing is that you just ignore the problems I exposed.

Don't missquote me, when did I say cybran cruisers are weak ? I never even talked about them here -.-, that's vile and actually irritating, don't do that again please.

Same for Wagners I didn't say they are inferior, I said they are less useful, and that's true, but in fact they are also inferior, why ? simple, let's compare those two to see in what they differ : when Wagners are in the water, they can only be hit by topedoes and can't be hit by direct fire, on the other hand hover units can't be hit by topedoes and can be hit by direct fire only, so until here it's different but fair, but also when in the water hover units can attack boats and floating structures and other hover units, while wagners is completely disarmed, except for that "awesome" 3 dps torpedo launcher >.<

Also Seraphim and UEF will have amphibious units in tech 3 anyway, and Aeon still have Galactic Colossus, while Cybran don't have any hovering unit, neither experimental nor any tech.

Talking about T2 bombers ? you mean those that cost as much as their sera and uef counter part for 100 less hp and 1/3 of anti air capacity and has least damage radius ? without any other advantage or ability ? Hahaha laughable.

Cybran destroyer can walk on land, wow, great, and in how many games on 1000 did that thing prove useful ? That's called a gadget, it's cute, but that's all about it.
Best mobile arty ? lol you do know the aeon arty can hit while moving ? (Zomg OP WTF)

you do know cybran arty has least accuracy and dps ?

Best fast T3 unit don't make me laugh pls, ever heard of Harbinger MarkIV ? That's the best T3 land unit IMO, best T3 bot ? The Brick is weaker than the Percival for the same price.

Good luck using SCU to build HARMS in a navy fight against Yathsous, and Cybran don't even have the shield to protect him, and he himself has no shields unlike other factions SCU.

+ A pro player (Lu_Xun) gave me credit by saying cybran is weakest in all map sizes, and every one seems to agree cybran are weakest in big maps, mainly because of some of the problems I exposed (no game ender on long range, no way to outrange land defenses with navy, weakest base shields etc...)

Statistics: Posted by HighMax — 09 Feb 2013, 20:49


]]>
2013-01-23T10:01:46+02:00 2013-01-23T10:01:46+02:00 /viewtopic.php?t=2717&p=28081#p28081 <![CDATA[Re: Cybran reflection]]> so if u see u have more units and are able to overrun the enemy (like u will do if u have only t1 units), u will have more casualties in ur army when u have hoplites in it. in the past i played often with them and recognized it early on. i had to change my gamestyle as well (switching to wagners :D ). hoplites with deceivers was also a nice tactic, but vs good players with continious air fight, stealth counts not that much and as pip said - send 2 t1 bombers and the hoplites die like flys.

imo, as it is now, hoplites are only useful vs auroas.

Statistics: Posted by Batmansrueckkehr — 23 Jan 2013, 10:01


]]>
2013-01-23T08:41:55+02:00 2013-01-23T08:41:55+02:00 /viewtopic.php?t=2717&p=28076#p28076 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by GallantDragon — 23 Jan 2013, 08:41


]]>
2013-01-23T07:35:15+02:00 2013-01-23T07:35:15+02:00 /viewtopic.php?t=2717&p=28074#p28074 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by ColonelSheppard — 23 Jan 2013, 07:35


]]>
2013-01-23T01:47:45+02:00 2013-01-23T01:47:45+02:00 /viewtopic.php?t=2717&p=28059#p28059 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by GallantDragon — 23 Jan 2013, 01:47


]]>
2013-01-22T22:15:26+02:00 2013-01-22T22:15:26+02:00 /viewtopic.php?t=2717&p=28041#p28041 <![CDATA[Re: Cybran reflection]]> Statistics: Posted by rockoe10 — 22 Jan 2013, 22:15


]]>