Forged Alliance Forever Forged Alliance Forever Forums 2012-11-09T20:06:40+02:00 /feed.php?f=2&t=2096 2012-11-09T20:06:40+02:00 2012-11-09T20:06:40+02:00 /viewtopic.php?t=2096&p=22640#p22640 <![CDATA[Re: aeon artillery shooting while moving backward]]>
make a mod make it the most played mod and all fine.

but why the hell anyone would play such an mod... as thats faction diversity just because sera arty can hover i dont complain cybran can't

Statistics: Posted by Mr-Smith — 09 Nov 2012, 20:06


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2012-11-09T16:34:10+02:00 2012-11-09T16:34:10+02:00 /viewtopic.php?t=2096&p=22638#p22638 <![CDATA[Re: aeon artillery shooting while moving backward]]>
ColonelSheppard wrote:
no



???????????????

Why should you decide alone ? I mean this is a open question to the community besides I know that whatever someone suggest your response will be a no


It's may be because of guys like you that not even one topic can go further lost in endless topics resulting in nothing

Definitively we need some guys pushing the debate until the end to counter your negativeness and encourage people who abandon right away in regard in such negation of all that can be proposed.

Just a bunch of allowed TROLL

Statistics: Posted by dstojkov — 09 Nov 2012, 16:34


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2012-11-09T07:37:22+02:00 2012-11-09T07:37:22+02:00 /viewtopic.php?t=2096&p=22624#p22624 <![CDATA[Re: aeon artillery shooting while moving backward]]> Statistics: Posted by ColonelSheppard — 09 Nov 2012, 07:37


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2012-11-08T18:09:57+02:00 2012-11-08T18:09:57+02:00 /viewtopic.php?t=2096&p=22598#p22598 <![CDATA[Re: aeon artillery shooting while moving backward]]>

Can we have this on a next patch ?


Regards

Statistics: Posted by dstojkov — 08 Nov 2012, 18:09


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2012-10-30T11:42:12+02:00 2012-10-30T11:42:12+02:00 /viewtopic.php?t=2096&p=22327#p22327 <![CDATA[aeon artillery shooting while moving backward]]>
I have a balance proposal for aeon arti

here the change on the blueprint

RotateOnSpot = false,
DamageRadius = 2,
FiringTolerance = 2,
RackRecoilDistance = -1,
--SlavedToBody = true,( put on comments )
--SlavedToBodyArcRange = 40, ,( put on comments )
TurretYawRange = 180,

with this the arti can fire moving backward with some little area damage making them useful on the battlefield not like it is now ( not shooting at all when moving backwards )


Regards

Statistics: Posted by dstojkov — 30 Oct 2012, 11:42


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