Statistics: Posted by NotAsian — 06 Dec 2012, 22:53
Statistics: Posted by dstojkov — 04 Dec 2012, 07:29
Statistics: Posted by NotAsian — 05 Nov 2012, 00:42
Statistics: Posted by NotAsian — 28 Oct 2012, 09:26
Statistics: Posted by Softly — 27 Oct 2012, 15:24
NotAsian wrote:After some quick testing, there are almost no units in the game that you can get a 1:1 ratio for mass when using sacrifice the limiter seems to be energy.
Statistics: Posted by noobymcnoobcake — 27 Oct 2012, 12:56
DilliDalli wrote:NotAsian wrote:After some quick testing, there are almost no units in the game that you can get a 1:1 ratio for mass when using sacrifice the limiter seems to be energy.
So the logical thing to do would just be to tie it to power and set it to 0.9 + infinite mass. That way its more effective on more mass intensive things than on power intensive things, which is rather what we want.
Statistics: Posted by NotAsian — 25 Oct 2012, 20:10
Statistics: Posted by Softly — 25 Oct 2012, 19:47
Statistics: Posted by noobymcnoobcake — 25 Oct 2012, 19:38
Statistics: Posted by NotAsian — 25 Oct 2012, 03:03