Anaryl wrote:
Why would you message pip?!
I don't think the bomber is useless now.
335296-anaryl.fafreplay
As you can see in this replay. The bomber is still out early and it can still kill engys. On smaller maps such as this it can be costly to defend the sky with interceptors, and it still takes 2 - 3 mobile AA to bring down the bombers.
I'm not sure if the reversion was a little heavy handed, but lets at least for the moment wait and see before making any adjustments. It's not even been 24 hours yet.
I think an early bomber can still be (very) damaging, all the more since it'll be more a surprise now.
The problem with bombers in 3599 was rather that it was too cheap to counter them with inties masswise (bombers costing double mass compared to inties), i.e. their viabiliy a bit later at t1.
But now that players have become accustomed to actually use bombers in the first place, and are still 80 mass, they are probably not bad at all. Let's see how it goes.
As for buffing bombers rather than modifying their cost, it's an idea Zock wants or wanted to explore in order to enhance faction diversity (like less damage for UEF but lots of HP, lot of damage for Aeon but more expensive, transfer stun to cybran bomber and make the stun lasts a bit longer, this kind of things). He basically would like to give each bomber some different strength, but it's something he needs to test for some time, and I'm not sure he actually cares anymore (or have someone to efficiently tests his ideas with him). He doesn't want to provide half baked concept and execution.
I think it's something to keep in mind for later, and it's not a priority for now.Statistics: Posted by pip — 22 Sep 2012, 09:58
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