Forged Alliance Forever Forged Alliance Forever Forums 2012-09-20T12:28:21+02:00 /feed.php?f=2&t=1932 2012-09-20T12:28:21+02:00 2012-09-20T12:28:21+02:00 /viewtopic.php?t=1932&p=20567#p20567 <![CDATA[Re: Ladder and bomber first.]]> It's easy to tell who's gonna win after 3 minutes, the game drags on but the bombed player can never make up for the lost time in the early game, no matter how hard he tried.

Statistics: Posted by pip — 20 Sep 2012, 12:28


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2012-09-20T12:15:26+02:00 2012-09-20T12:15:26+02:00 /viewtopic.php?t=1932&p=20563#p20563 <![CDATA[Re: Ladder and bomber first.]]> Statistics: Posted by pip — 20 Sep 2012, 12:15


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2012-09-19T16:00:15+02:00 2012-09-19T16:00:15+02:00 /viewtopic.php?t=1932&p=20467#p20467 <![CDATA[Re: Ladder and bomber first.]]> Statistics: Posted by Myxir — 19 Sep 2012, 16:00


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2012-09-19T15:39:11+02:00 2012-09-19T15:39:11+02:00 /viewtopic.php?t=1932&p=20463#p20463 <![CDATA[Re: Ladder and bomber first.]]> 273247-TAG_UBER.fafreplay

And again.
273320-TAG_UBER.fafreplay

I don't learn...
268149-TAG_UBER.fafreplay

Where's the OPness? :(
232604-TAG_UBER.fafreplay

Statistics: Posted by uberge3k — 19 Sep 2012, 15:39


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2012-09-19T14:59:24+02:00 2012-09-19T14:59:24+02:00 /viewtopic.php?t=1932&p=20458#p20458 <![CDATA[Re: Ladder and bomber first.]]> b7-298332-TAG_ROCK.fafreplay
vs Zock - He counters bomber perfectly.
b8-298300-TAG_ROCK.fafreplay
vs Zock - Again he counters and plays a good game although advantage on air side a bit.
b9-285864-TAG_ROCK.fafreplay

Statistics: Posted by TAG_ROCK — 19 Sep 2012, 14:59


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2012-09-19T14:18:32+02:00 2012-09-19T14:18:32+02:00 /viewtopic.php?t=1932&p=20457#p20457 <![CDATA[Re: Ladder and bomber first.]]> b4-305253-TAG_ROCK.fafreplay
vs Fatal - Bomber kills of expanding engineers and he quits. Didn't need to quit at that stage.
b5-305231-TAG_ROCK.fafreplay
vs Blackdeath - He quits as he lost advantage.
b6-304920-TAG_ROCK.fafreplay

Statistics: Posted by TAG_ROCK — 19 Sep 2012, 14:18


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2012-09-19T14:12:55+02:00 2012-09-19T14:12:55+02:00 /viewtopic.php?t=1932&p=20456#p20456 <![CDATA[Re: Ladder and bomber first.]]> b1-322859-TAG_ROCK.fafreplay
vs Chosen - Bomber killed a few engins and advantage was noticed here but Chosen didn't respond well to it.
b2-308337-TAG_ROCK.fafreplay
vs Deathly - Bomber cause some damage but nothing serious.
b3-308269-TAG_ROCK.fafreplay

Statistics: Posted by TAG_ROCK — 19 Sep 2012, 14:12


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2012-09-19T11:07:08+02:00 2012-09-19T11:07:08+02:00 /viewtopic.php?t=1932&p=20425#p20425 <![CDATA[Re: Ladder and bomber first.]]> Statistics: Posted by Softly — 19 Sep 2012, 11:07


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2012-09-19T08:59:23+02:00 2012-09-19T08:59:23+02:00 /viewtopic.php?t=1932&p=20412#p20412 <![CDATA[Re: Ladder and bomber first.]]>

Every other line other than a replay will be deleted.

Statistics: Posted by Ze_PilOt — 19 Sep 2012, 08:59


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2012-09-19T03:49:32+02:00 2012-09-19T03:49:32+02:00 /viewtopic.php?t=1932&p=20392#p20392 <![CDATA[Re: Ladder and bomber first.]]>
http://www.youtube.com/watch?v=BlK-AXfKNnw&feature=plcp

Statistics: Posted by MadStork — 19 Sep 2012, 03:49


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2012-09-19T03:37:45+02:00 2012-09-19T03:37:45+02:00 /viewtopic.php?t=1932&p=20391#p20391 <![CDATA[Re: Ladder and bomber first.]]>
Three theta passage replays-each one features one of us going bomber-first. One (starting from the bottom attachment) where I defend using mobile AAs, one where I defend using stationary AA, and one where I go bomber-first. Each game results in a crushing victory for the bomb-first player (somewhat less crushing for me since I do not have Tex's skill with bombers and almost no experience in going bomber-first).

In each replay the land-first player tries to do everything past threads have said: build a scout first, build a scout to go with AA, counter-raid, dodge with engies, etc.). One note about this-building a scout first is proven worthless if the bomb-first player simply goes around either side of the map. When this is done, the only way to scout the bomber is an engineer getting killed.

Neither of us play perfectly as the land-first player and feel free to critique us (for example, I fail at engie dodging in the second replay, but dodging is very difficult vs. Sera bomber anyway), but neither of us are perfect players and doing everything you need to do to counter first bomber takes a very high level of skill and APM. We are both good players ranked in the top 25 (1v1), and when we both play land first we are very evenly matched (We didn't do a land-land replay, but we have dozens of those if you would like to see). Also, the air-first players (particularly me) do not play especially sharp-both us even overflow mass near the end.

One of the main problems (other than the free engie-kill to start) is that in building aa, in addition to lost engies, you get way behind in build power early and cannot recover. Also, the follow-up bombers are important-they are very effective in preventing expansion away from the base. You cannot send enough AA everywhere without falling even further behind in build power/tanks. Hopefully Vor_Tex will offer his own thoughts on this thread, but he had an idea to halve the build-time of mobile AA, which doesn't set your engie production back as much, keeps bomb-first viable and doesn't screw with late-game balance. This is a good idea, but I'm not sure it's enough to balance things (would need testing).

Enjoy.

Statistics: Posted by MadStork — 19 Sep 2012, 03:37


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2012-09-18T23:30:11+02:00 2012-09-18T23:30:11+02:00 /viewtopic.php?t=1932&p=20379#p20379 <![CDATA[Re: Ladder and bomber first.]]> Statistics: Posted by Ze_PilOt — 18 Sep 2012, 23:30


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2012-09-18T23:29:49+02:00 2012-09-18T23:29:49+02:00 /viewtopic.php?t=1932&p=20378#p20378 <![CDATA[Ladder and bomber first.]]>
New season starts in 3 days.

It seems that a lot of people are annoyed by bomber first (they should be, as labs, it's meant to be annoying, that's the whole point).
But it seems that some think it's OP or something.

So, you have 3 days to post replays AND ONLY REPLAYS. Can be from any FAF version as long as the lobby is able to downgrade to it. Every game you've played is saved locally.
Every other line other than a replay will be deleted.

You can say if that replay proves to you that bombers are okay, or not, and why (in direct relation something I can see in that replay).

Statistics: Posted by Ze_PilOt — 18 Sep 2012, 23:29


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