IceDreamer wrote:
I have been doing this for years. Whenever I was already making a change to a unit's weapon behaviours, I would make sure it all calculated through more clearly. Not sure it's worth going through everything, just cos that would be really dull lol
Though... Your calculation is off. 0.5 rounds up in engine, not down. A 100 damage shot with RoF of 0.8 gives a dps of 100/round(1/0.8) = 76.92308 (Damage goes to many decimal places for some reason, can't remember exactly what the cutoff is.
The pillar acts as zlo stated above, the dps is consistant with the pillar shooting every 1.2 seconds
I can't say as to why.Statistics: Posted by Gorton — 11 Oct 2019, 00:56
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