if loaded first, a mobile stealth unit counts as 0 and you can still load in your normal load.
I tested this in the sandbox and that is not correct.
It might have been true at some point in time (I don't know the whole history of updates to Supcom, FA, and FAF) but it's definitely not happening right now.
Based on my testing, deceivers are treated the same as every other nonbeetle T2 unit. There is no benefit to loading them first.Statistics: Posted by armacham01 — 03 May 2019, 20:36
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