AdmiralZeech wrote:
It feels like the separation between players and developers that you get from being a company that owns a game makes things much simpler. You can choose what you want to listen to and who, choose who to allow to speak and who to silence, and the only thing you need to keep an eye on is player retention numbers.
Simpler, perhaps but to point this out is an exercise in futility because the reality is that FAF is not this and never will be this and I am tired of people point out how some other company does things and how we should be more like them. Companies have this simplicity because they have money at their disposal but this simplicity doesn't mean they get to choose what they do and who to listen to because the money comes from shriveled old cunts looking to improve their stock portfolio.
We have no (in the sense we can influence direction) money but we are also blessed by the fact we also have no shareholders and believe it or not this freedom actually does get shit done, what is holding back progress now is a cubic fuckton of bureaucratic fuck-shittery, case and point, ICE.
At this stage I would unironically prefer this open-source-fork scenario you talk about, at least then something might actually get approved and we could probably superglue shit together at the end when devs give up.
Dunstklinge wrote:
Katawa Shoujo was literally made by a community from ground up and is probably one of the most popular vns in the west, so i'd say thats a pretty huge success story too.
Funny you mention this one given how absurdly close it came to death on numerous occasions due to everything from artists running to people having irl commitments.
To say Katawa Shoujo beat the odds would be an understatement as evidenced by how many failed 'KS inspired' VN projects have happened since. Hell, I am watching at least 3 slowly burn down right now.Statistics: Posted by moonbearonmeth — 15 Mar 2019, 02:40
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