Forged Alliance Forever Forged Alliance Forever Forums 2020-06-25T22:01:03+02:00 /feed.php?f=2&t=17068 2020-06-25T22:01:03+02:00 2020-06-25T22:01:03+02:00 /viewtopic.php?t=17068&p=185092#p185092 <![CDATA[Re: Client transition - constructive feedback thread]]>
I have created a list of upcoming incompatibilities (with reasons if you click on the issue) that will break the python client partially or completely.
https://github.com/orgs/FAForever/projects/9 and mentioned some alternatives if somebody wants to keep development going.

Better news: axel1200 is currently fixing the theming in Downlords client. This will allow more folks to make visual changes and propose them to get into the official product without any knowledge required on coding / compiling the project. I hope this will come with the next release.

Statistics: Posted by Brutus5000 — 25 Jun 2020, 22:01


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2020-05-25T13:42:41+02:00 2020-05-25T13:42:41+02:00 /viewtopic.php?t=17068&p=184425#p184425 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Farmsletje — 25 May 2020, 13:42


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2020-05-25T13:19:49+02:00 2020-05-25T13:19:49+02:00 /viewtopic.php?t=17068&p=184424#p184424 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Evildrew — 25 May 2020, 13:19


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2020-05-25T02:07:26+02:00 2020-05-25T02:07:26+02:00 /viewtopic.php?t=17068&p=184410#p184410 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Farmsletje — 25 May 2020, 02:07


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2020-05-25T02:01:23+02:00 2020-05-25T02:01:23+02:00 /viewtopic.php?t=17068&p=184409#p184409 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Evildrew — 25 May 2020, 02:01


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2020-02-17T02:31:18+02:00 2020-02-17T02:31:18+02:00 /viewtopic.php?t=17068&p=182097#p182097 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Farmsletje — 17 Feb 2020, 02:31


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2020-02-12T20:21:21+02:00 2020-02-12T20:21:21+02:00 /viewtopic.php?t=17068&p=181979#p181979 <![CDATA[Re: Client transition - constructive feedback thread]]>
Farmsletje wrote:
- https://puu.sh/F9Rz5/3c63aedc91.png: You can only go to previous and next page. There is no possible jump to first page, last page, or even a field to enter a page yourself. Not sure why such basic ui features aren't implemented.


While a valid complaint, it may be interesting to know WHY it ended up like this:
Originall, the map vault worked in the same way that the mod vault still works (i think? cant test right now): Only a "more" button and no pages (clicking more will just add more mods to the same page).

This lead to "Out Of Memory" error after some clicks becasue of the number of map preview images on the page. So the priority when changing the map vault to have "pages" was to just fix the memory problem. You can read the entire "story" here xD https://github.com/FAForever/downlords- ... /pull/1320

So basically devs are fully aware that this is not proper pagination, but its better than what we had previously (crashing). You are lucky that Alex quickly decided to at least add a back button xD

Statistics: Posted by Katharsas — 12 Feb 2020, 20:21


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2020-02-12T17:13:29+02:00 2020-02-12T17:13:29+02:00 /viewtopic.php?t=17068&p=181971#p181971 <![CDATA[Re: Client transition - constructive feedback thread]]> - https://puu.sh/F9Rz5/3c63aedc91.png: You can only go to previous and next page. There is no possible jump to first page, last page, or even a field to enter a page yourself. Not sure why such basic ui features aren't implemented.
- If you don't have a specific map you want to search for but still want to use the sort function you cannot click search until you have given the search engine some arbritrary value which every map in the vault contains:
Image
Image

Statistics: Posted by Farmsletje — 12 Feb 2020, 17:13


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2019-12-24T06:41:07+02:00 2019-12-24T06:41:07+02:00 /viewtopic.php?t=17068&p=180754#p180754 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Little Miss Murder — 24 Dec 2019, 06:41


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2019-08-02T01:43:21+02:00 2019-08-02T01:43:21+02:00 /viewtopic.php?t=17068&p=177044#p177044 <![CDATA[Re: Client transition - constructive feedback thread]]>
Turinturambar wrote:
with new que system would be nice to have sth X:YZ untill next matching, so you have an idea if you have to wait at least 2 min or if youll get matched in 10s.


Already coded (https://github.com/FAForever/downlords- ... /pull/1364). It will be in one of the upcoming versions.

Statistics: Posted by Katharsas — 02 Aug 2019, 01:43


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2019-08-01T14:43:47+02:00 2019-08-01T14:43:47+02:00 /viewtopic.php?t=17068&p=177026#p177026 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Turinturambar — 01 Aug 2019, 14:43


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2019-07-27T03:34:53+02:00 2019-07-27T03:34:53+02:00 /viewtopic.php?t=17068&p=176798#p176798 <![CDATA[Re: Client transition - constructive feedback thread]]>
If ladder doesn't work, all that's left of this game is Gap... *vomitface*

Statistics: Posted by codepants — 27 Jul 2019, 03:34


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2019-07-12T20:36:14+02:00 2019-07-12T20:36:14+02:00 /viewtopic.php?t=17068&p=176288#p176288 <![CDATA[Re: Client transition - constructive feedback thread]]> Statistics: Posted by Brutus5000 — 12 Jul 2019, 20:36


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2019-07-12T15:00:53+02:00 2019-07-12T15:00:53+02:00 /viewtopic.php?t=17068&p=176283#p176283 <![CDATA[Re: Client transition - constructive feedback thread]]>
In the vault, under local replays, is there a way to refresh that list after playing a game without having to exit and restart the client?

Thanks.

Statistics: Posted by schwartz1030 — 12 Jul 2019, 15:00


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2019-06-11T21:34:43+02:00 2019-06-11T21:34:43+02:00 /viewtopic.php?t=17068&p=175456#p175456 <![CDATA[Re: Client transition - constructive feedback thread]]>
I just want it to stop.

Statistics: Posted by Plasma_Wolf — 11 Jun 2019, 21:34


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