Statistics: Posted by Janus — 06 Oct 2018, 08:37
Statistics: Posted by PhilipJFry — 06 Oct 2018, 07:41
Statistics: Posted by Janus — 06 Oct 2018, 06:59
Statistics: Posted by Exotic_Retard — 05 Oct 2018, 20:07
Statistics: Posted by Janus — 05 Oct 2018, 01:27
Statistics: Posted by Exotic_Retard — 04 Oct 2018, 21:40
Statistics: Posted by Janus — 04 Oct 2018, 19:56
Statistics: Posted by Nojoke185 — 04 Oct 2018, 10:34
Statistics: Posted by Janus — 04 Oct 2018, 09:35
Statistics: Posted by Exotic_Retard — 04 Oct 2018, 09:10
After adding all maps and mods to the search path, all .nxt compressed directories are loaded (as filtered by the whitelist). This currently includes: murderparty, labwars, avanced strategic icons and texturepack. They are loaded in alphabetical order.
Followed by .nxt files, .nx2 files are loaded. These comprise compressed directories for each subdirectory of the FA virtual file system: effects, env, loc, lua, modules, schook, projectiles, units, textures and meshes.
After all FAF-files have been loaded, the init file loads the base-game .scd files. Since these are loaded last, files that are in the FAF-directories take precedence and shadow the base game files.
Statistics: Posted by Janus — 04 Oct 2018, 08:23
Statistics: Posted by Janus — 04 Oct 2018, 03:28