Forged Alliance Forever Forged Alliance Forever Forums 2018-10-23T14:50:53+02:00 /feed.php?f=2&t=16679 2018-10-23T14:50:53+02:00 2018-10-23T14:50:53+02:00 /viewtopic.php?t=16679&p=168710#p168710 <![CDATA[Re: 3698+1 ongoing development Thread]]>
keyser wrote:
keyser wrote:Also 1 strat is already immune to its own bomb, so letting other strat being immune to it seems logical


One strat was not immune to it’s bomb before, Cybran bombers would happily kill themselves on T3 shields and others on ASF.

go test a bit boi then come back
edit actually you can't test anymore :D but yeah they always been immune

Just going to clarify, because it can actually be hard to understand:
most of the units are immune to their own shots, but not immune to shots from same units of same player or ally units.
Single strat is immune to its own bomb, but two starts will damange each other. (if they both drop a bomb, each of them will get 1 bomb worth of damage)

Statistics: Posted by ZLO_RD — 23 Oct 2018, 14:50


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2018-10-23T08:01:13+02:00 2018-10-23T08:01:13+02:00 /viewtopic.php?t=16679&p=168703#p168703 <![CDATA[Re: 3698+1 ongoing development Thread]]>
keyser wrote:
Also 1 strat is already immune to its own bomb, so letting other strat being immune to it seems logical


One strat was not immune to it’s bomb before, Cybran bombers would happily kill themselves on T3 shields and others on ASF.

go test a bit boi then come back
edit actually you can't test anymore :D but yeah they always been immune

Statistics: Posted by keyser — 23 Oct 2018, 08:01


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2018-10-23T07:20:14+02:00 2018-10-23T07:20:14+02:00 /viewtopic.php?t=16679&p=168702#p168702 <![CDATA[Re: 3698+1 ongoing development Thread]]>
Anti-nukes/ nukes are already going through ASF. ASF are immune to CZAR beam. TMD are immune to TML. ASF are immune to Ahwassa bomb. It only makes sense for consistency to have ASF not get hit by strats.

You are adding more unintuitive micro back into the game that goes against the logic of former changes. Groundfiring a strat or two if ASF cloud catches you is going to become a thing. Just like ground firing Ahwassa and Czar were. So if you’re looking for the spirit of the game, it was buried in favour of gameplay years ago. It’s nice that you’re looking into problems but you should still stick with the path you’re on. Branching into different directions depending on which way the wind is blowing on a patch day isn’t going to get you anywhere.

Ps. InB4 Zcion mixes in a stealth strat to win an asf fight.

Statistics: Posted by JoonasTo — 23 Oct 2018, 07:20


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2018-10-23T00:49:37+02:00 2018-10-23T00:49:37+02:00 /viewtopic.php?t=16679&p=168699#p168699 <![CDATA[Re: 3698+1 ongoing development Thread]]> Statistics: Posted by keyser — 23 Oct 2018, 00:49


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2018-10-22T23:17:09+02:00 2018-10-22T23:17:09+02:00 /viewtopic.php?t=16679&p=168697#p168697 <![CDATA[Re: 3698+1 ongoing development Thread]]> Statistics: Posted by JoonasTo — 22 Oct 2018, 23:17


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2018-10-22T19:32:09+02:00 2018-10-22T19:32:09+02:00 /viewtopic.php?t=16679&p=168690#p168690 <![CDATA[Re: 3698+1 ongoing development Thread]]>
also - moved those 3 posts cause they had nothing to do with the 3700+1 thread

Statistics: Posted by PhilipJFry — 22 Oct 2018, 19:32


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2018-10-22T06:56:11+02:00 2018-10-22T06:56:11+02:00 /viewtopic.php?t=16679&p=168682#p168682 <![CDATA[Re: 3700+1 ongoing development Thread]]> https://imgur.com/a/nVP27Tm

Statistics: Posted by Chosen — 22 Oct 2018, 06:56


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2018-10-22T06:23:54+02:00 2018-10-22T06:23:54+02:00 /viewtopic.php?t=16679&p=168681#p168681 <![CDATA[Re: 3700+1 ongoing development Thread]]> Statistics: Posted by Mountain — 22 Oct 2018, 06:23


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2018-10-22T05:48:07+02:00 2018-10-22T05:48:07+02:00 /viewtopic.php?t=16679&p=168679#p168679 <![CDATA[Re: 3700+1 ongoing development Thread]]> Statistics: Posted by Chosen — 22 Oct 2018, 05:48


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2018-10-20T17:32:04+02:00 2018-10-20T17:32:04+02:00 /viewtopic.php?t=16679&p=168651#p168651 <![CDATA[Re: 3698+1 ongoing development Thread]]> Statistics: Posted by PhilipJFry — 20 Oct 2018, 17:32


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2018-10-07T14:56:46+02:00 2018-10-07T14:56:46+02:00 /viewtopic.php?t=16679&p=168242#p168242 <![CDATA[Re: 3698+1 ongoing development Thread]]> Statistics: Posted by nine2 — 07 Oct 2018, 14:56


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2018-10-07T12:25:09+02:00 2018-10-07T12:25:09+02:00 /viewtopic.php?t=16679&p=168241#p168241 <![CDATA[Re: 3698+1 ongoing development Thread]]> Statistics: Posted by keyser — 07 Oct 2018, 12:25


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2018-10-07T12:21:06+02:00 2018-10-07T12:21:06+02:00 /viewtopic.php?t=16679&p=168240#p168240 <![CDATA[Re: 3698+1 ongoing development Thread]]> Statistics: Posted by nine2 — 07 Oct 2018, 12:21


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2018-10-07T12:00:10+02:00 2018-10-07T12:00:10+02:00 /viewtopic.php?t=16679&p=168239#p168239 <![CDATA[Re: 3698+1 ongoing development Thread]]> https://github.com/FAForever/fa/pull/2582 - Fix OC shell doesn't disappear on impact with mobile shield
https://github.com/FAForever/fa/pull/2593 - Added toggle option to disable chat colors, fixed factional font color

edit: added info about the 2 PRs

Statistics: Posted by PhilipJFry — 07 Oct 2018, 12:00


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2018-10-03T00:50:54+02:00 2018-10-03T00:50:54+02:00 /viewtopic.php?t=16679&p=168105#p168105 <![CDATA[Re: 3698+1 ongoing development Thread]]> Always been like that for fatboy, but it would behave the same for every exp now.

Statistics: Posted by keyser — 03 Oct 2018, 00:50


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