Forged Alliance Forever Forged Alliance Forever Forums 2018-01-28T11:53:58+02:00 /feed.php?f=2&t=15766 2018-01-28T11:53:58+02:00 2018-01-28T11:53:58+02:00 /viewtopic.php?t=15766&p=159969#p159969 <![CDATA[Re: distracting billy nuke]]>
Why not report this as such here:
https://github.com/FAForever/fa/issues

At least your request will not be forgotten there like in the forum here ^^

Statistics: Posted by Uveso — 28 Jan 2018, 11:53


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2018-01-28T02:44:03+02:00 2018-01-28T02:44:03+02:00 /viewtopic.php?t=15766&p=159941#p159941 <![CDATA[Re: distracting billy nuke]]>
A smaller less blinding explosion would be better imho.

Statistics: Posted by H-master — 28 Jan 2018, 02:44


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2018-01-20T02:14:08+02:00 2018-01-20T02:14:08+02:00 /viewtopic.php?t=15766&p=159615#p159615 <![CDATA[distracting billy nuke]]>
apologies in case it has been discussed already: billy nukes are very distracting. Not only is the sound very irritating (nuke sound) but the graphics as well as it is impossible to see and command units during the explosion-animation properly.

i understand that this "frustration" is part of the design of the billy but still it feels very annoying in a bad way. a billy is weaker than a proper nuke and that should be reflected by the explosion animation and sound design. how about you tame it down a bit?

Statistics: Posted by Shai--Hulud — 20 Jan 2018, 02:14


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