Forged Alliance Forever Forged Alliance Forever Forums 2017-11-21T17:52:54+02:00 /feed.php?f=2&t=15494 2017-11-21T17:52:54+02:00 2017-11-21T17:52:54+02:00 /viewtopic.php?t=15494&p=156888#p156888 <![CDATA[Re: Implementation of ICE]]> Statistics: Posted by overshocked — 21 Nov 2017, 17:52


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2017-11-21T08:51:59+02:00 2017-11-21T08:51:59+02:00 /viewtopic.php?t=15494&p=156865#p156865 <![CDATA[Re: Implementation of ICE]]> On that channel the main dev of the ICE adapter shares the latest version of the test client and i make announcements about tests (also in #aeolus on the irc with the QAI bot)
The current status is that the adapter has been rewritten in C++ instead of java and the last iteration should fix a bug that can cause the adapter to crash and was released on the 15th of October.
Spoiler: show
Gotta make a new test round with that one now that i think about it. Usually those happen in the evening in euroland so if you are available then feel free to join us.

Statistics: Posted by PhilipJFry — 21 Nov 2017, 08:51


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2017-11-21T06:45:23+02:00 2017-11-21T06:45:23+02:00 /viewtopic.php?t=15494&p=156863#p156863 <![CDATA[Implementation of ICE]]> I know the devs are very busy and this may have already been addressed but I am unable to find an answer by using the search engine .

What is the current state of the ICE for connection and can anyone give me an estimate of when it will be implemented? Ie 1 year, 6 months or a few years?

The connection issues have just really been getting to me lately. I'd also like to thank all the devs though for all the hard and free work they put into this game.

Statistics: Posted by overshocked — 21 Nov 2017, 06:45


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