Forged Alliance Forever Forged Alliance Forever Forums 2017-09-19T05:12:16+02:00 /feed.php?f=2&t=15110 2017-09-19T05:12:16+02:00 2017-09-19T05:12:16+02:00 /viewtopic.php?t=15110&p=154246#p154246 <![CDATA[Re: High rated players want to have fun too]]>
edizon wrote:
How many people voted,when you made a poll about the pool?i think the problem is that, most of the players didnt even know if there is a poll,beacuse its hidden in the forum somewhere.It would be nice to vote in the faf client main page,or at least to see a link to the poll.and yes,it would be nice to see 80-100 maps in the pool too.we could try it and revert it if it would be less played.but i doubt it would less played.

I think many of them dont play ladder now because there is only 7 maps in the pool,and they know ,those  who play ,they have the PERFECT bo for these maps.its hard to start like this.and its not the case with 100 maps.

Hidden on the forums you say? https://www.faforever.com/2017/04/ladde ... ool-survey

Statistics: Posted by speed2 — 19 Sep 2017, 05:12


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2017-09-19T01:56:19+02:00 2017-09-19T01:56:19+02:00 /viewtopic.php?t=15110&p=154245#p154245 <![CDATA[Re: High rated players want to have fun too]]>
I think many of them dont play ladder now because there is only 7 maps in the pool,and they know ,those  who play ,they have the PERFECT bo for these maps.its hard to start like this.and its not the case with 100 maps.

Statistics: Posted by edizon — 19 Sep 2017, 01:56


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2017-09-14T19:31:43+02:00 2017-09-14T19:31:43+02:00 /viewtopic.php?t=15110&p=154143#p154143 <![CDATA[Re: High rated players want to have fun too]]> Hence why some people get away from the game for months and come back still good and others without preparation and watching tons of replays start to play like trash.
They try to learn maps and builds instead of getting a pair of capable hands and a brain.

Statistics: Posted by Petricpwnz — 14 Sep 2017, 19:31


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2017-09-14T17:32:49+02:00 2017-09-14T17:32:49+02:00 /viewtopic.php?t=15110&p=154138#p154138 <![CDATA[Re: High rated players want to have fun too]]>
Plasma_Wolf wrote:
That analogy obviously doesn't work. That script is an emulation of your skills (and if you can do that you'd be the most amazing scripting person ever), but you have the imagination to see how things that work perfectly on map A don't work at all on map B, or work only for a bit on map C.

In some TASes they use lua scripts to find the best sequences of inputs to traverse a section. Pretty much what the TASer does, but automated to an extent.
Also i don't, necessarily, have to be amazing at scripting, if i had enough time and a beefy enough computer i could have the program do it by itself (though i'd probably be dead of old age before it finishes). I might have zero skill at the game but just waited enough time for a dumb machine to number crunch a perfect play by exploiting it's outrageous reaction speed and it's near infinite APM.

There are scripts for hover bombing, i've seen dodge micro scripts for Starcraft, there are scripts that manage eco, etc etc etc.
Is the program skillful if it has completely mastered one map and only that one map?

What i'm getting at
>able to adapt to any situation=good
>learning BO and meta for 4-5 maps=bad

Statistics: Posted by zeroAPM — 14 Sep 2017, 17:32


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2017-09-13T19:48:35+02:00 2017-09-13T19:48:35+02:00 /viewtopic.php?t=15110&p=154125#p154125 <![CDATA[Re: High rated players want to have fun too]]> Statistics: Posted by Plasma_Wolf — 13 Sep 2017, 19:48


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2017-09-13T16:14:03+02:00 2017-09-13T16:14:03+02:00 /viewtopic.php?t=15110&p=154124#p154124 <![CDATA[Re: High rated players want to have fun too]]> By that logic one could make a big series of scripts that perfectly play a map, reclaim with perfect efficiency, get the engineers out at the earliest possible moment, recognizes certain patterns in the enemy (first land/first air first lab/first bomber) and reacts accordingly (after all i coded every viable enemy BO for that map), a TAS on steroids if you will. Is the script skillful even though it falls flat on it's face on a map that has one of the mass reclaim areas 0.001 map units further away from spawn?

Statistics: Posted by zeroAPM — 13 Sep 2017, 16:14


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2017-09-13T13:17:44+02:00 2017-09-13T13:17:44+02:00 /viewtopic.php?t=15110&p=154122#p154122 <![CDATA[Re: High rated players want to have fun too]]>
This would however require considerable coding work.

Statistics: Posted by SpoCk0nd0pe — 13 Sep 2017, 13:17


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2017-09-12T21:05:09+02:00 2017-09-12T21:05:09+02:00 /viewtopic.php?t=15110&p=154105#p154105 <![CDATA[Re: High rated players want to have fun too]]>

Statistics: Posted by Mad`Mozart — 12 Sep 2017, 21:05


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2017-09-10T11:09:06+02:00 2017-09-10T11:09:06+02:00 /viewtopic.php?t=15110&p=154046#p154046 <![CDATA[Re: High rated players want to have fun too]]>
biass wrote:
Spoiler: show
who remember a long while ago when everyone thought skill meant being able to make up bos on the fly on maps they never played before etc and now this :mrgreen:


This is actually how AoE kinda works. You play random maps that have certain rules but the rest is up to the player to adapt to different geography of the map. You don't need new BOs but you need to be able to read the map on the fly so to speak.

Statistics: Posted by JoonasTo — 10 Sep 2017, 11:09


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2017-09-10T07:20:35+02:00 2017-09-10T07:20:35+02:00 /viewtopic.php?t=15110&p=154039#p154039 <![CDATA[Re: High rated players want to have fun too]]>
With the system, you don't even really have to pick "bad maps", they're there if you're feeling like something fresh or different but unlike small pool if they're there you never have to play them?

Spoiler: show
who remember a long while ago when everyone thought skill meant being able to make up bos on the fly on maps they never played before etc and now this :mrgreen:


lich, you're not helping anyone

Statistics: Posted by biass — 10 Sep 2017, 07:20


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2017-09-09T23:06:52+02:00 2017-09-09T23:06:52+02:00 /viewtopic.php?t=15110&p=154032#p154032 <![CDATA[Re: High rated players want to have fun too]]> https://www.youtube.com/watch?v=PIb6AZdTr-A

I said it 100 times and I will say it again. The gpgnet system was the best. 10 or 12 maps, you can vote one up and one down. So you will see one map more often and the other one less. This was perfect in my eyes.

Statistics: Posted by Voodoo — 09 Sep 2017, 23:06


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2017-09-09T22:31:42+02:00 2017-09-09T22:31:42+02:00 /viewtopic.php?t=15110&p=154029#p154029 <![CDATA[Re: High rated players want to have fun too]]> Statistics: Posted by Exotic_Retard — 09 Sep 2017, 22:31


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2017-09-09T22:22:14+02:00 2017-09-09T22:22:14+02:00 /viewtopic.php?t=15110&p=154027#p154027 <![CDATA[Re: High rated players want to have fun too]]> Statistics: Posted by Lieutenant Lich — 09 Sep 2017, 22:22


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2017-09-09T19:50:43+02:00 2017-09-09T19:50:43+02:00 /viewtopic.php?t=15110&p=154024#p154024 <![CDATA[Re: High rated players want to have fun too]]>

Statistics: Posted by Mad`Mozart — 09 Sep 2017, 19:50


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2017-09-09T18:53:21+02:00 2017-09-09T18:53:21+02:00 /viewtopic.php?t=15110&p=154020#p154020 <![CDATA[Re: High rated players want to have fun too]]>
Mad`Mozart wrote:
Ok, i made a list by quickly scanning through the maps that i have.
Tried to pick only maps that were present in ladder for a longer time and/or recieved positive feedback from players. Excluded the maps with generally bad design or disgustingly fucked up terrain (like Open Zeta or Melancholy Hill). Can argue about that but imo we can live happily without that shit abominations (or remake them :roll: ).
So in total it resulted in 43 maps:

Spoiler: show
5km:
- Ambush Pass
- Canis
- Blasted Rock
- Crimson Feud
- Esgarthos Ruin
- Finns
- Theta
- Vale of Isis
- Williamson Bridge
- Winter Duel :D

10km:
- Abhor
- Better Isis
- Broken Vows
- Cobalt Valley
- Desert Planet
- Dirty Mounds
- Dry Canyon
- EOTS
- Farce in the Forst
- Niflheim
- Forbidden Pass
- Forgotten Facilities
- Badlands
- Hollow
- Last Oasis
- Loki
- Open Palms
- Red Rocks
- Regor
- Sleipnir
- Syrtis
- Craftius Maximus
- Twin Rivers
- Vulcan Reach
- Vya
- White Fire
- Badlands

20km:
- Pizza
- Pelagial
- Point of Reach
- Roanoke
- Sera Glaciers
- Bermuda


Then we have some questionable maps that were not popular enough, new, or have not your usual meta etc, Can easily add a bunch from this list to make the pool more diverse and to please the minority who liked those.
Questionable:
Spoiler: show
- Balmy
- Team canis
- Darozka
- Diversity
- THE DITCH
- Eridani
- Flooded Niflheim
- Icelands
- Haven Reef
- High Noon
- Ocil Wastelands
- Seraphim Outpost
- Souvenir
- The Dark Heart
- Triple T
- Wonder
- Z-D Rasty
- Chiron
- Madridia
- Fractal Cancer :DD
- X6
- (my maps that i gonna make/finish since i got the motivation for this game back)


Pretty sure i overlooked or forgot some maps that would make a decent addition. It wont be a 80 or 100 maps pool, yes, but we can sure manage at least 60.

Hello, I disagree with some of your picks but this is the first good post in this thread. Thank you mozy

Statistics: Posted by Blodir — 09 Sep 2017, 18:53


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