Forged Alliance Forever Forged Alliance Forever Forums 2017-03-15T16:43:20+02:00 /feed.php?f=2&t=14141 2017-03-15T16:43:20+02:00 2017-03-15T16:43:20+02:00 /viewtopic.php?t=14141&p=145145#p145145 <![CDATA[Re: Question about AI and late game slowdown]]>
If you're looking for a solution to a much improved AI and much less slowdown issue in late game, please take a look at our thread here:

viewtopic.php?f=41&t=14136

If you're interested in chatting with us, PM me, and I can give you our TeamSpeak 3 server info.


Regarding that Loud project, I've read the post and its very interesting but unfortunately like the maker said, its not compatible with FAF.


Even though it's not currently compatible with FAF, we are in talks with IceDreamer about becoming a featured mod. Also, we have a program that is an updater, as well as a configuration manager that will allow you to play both versions of the game, and easily switch between them!

Statistics: Posted by HTKatzmarek — 15 Mar 2017, 16:43


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2017-03-04T00:14:17+02:00 2017-03-04T00:14:17+02:00 /viewtopic.php?t=14141&p=144535#p144535 <![CDATA[Re: Question about AI and late game slowdown]]> Statistics: Posted by planeswalker — 04 Mar 2017, 00:14


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2017-03-03T19:00:34+02:00 2017-03-03T19:00:34+02:00 /viewtopic.php?t=14141&p=144522#p144522 <![CDATA[Re: Question about AI and late game slowdown]]>
speed2 wrote:
Less AIs less slowdown

Since the AI doesnt run on its own thread

yes but if you run sorian ai instead of non-sorian AI it runs much much faster

Statistics: Posted by tatsu — 03 Mar 2017, 19:00


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2017-03-03T10:52:02+02:00 2017-03-03T10:52:02+02:00 /viewtopic.php?t=14141&p=144510#p144510 <![CDATA[Re: Question about AI and late game slowdown]]>
Since the AI doesnt run on its own thread

Statistics: Posted by speed2 — 03 Mar 2017, 10:52


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2017-03-03T10:48:28+02:00 2017-03-03T10:48:28+02:00 /viewtopic.php?t=14141&p=144509#p144509 <![CDATA[Re: Question about AI and late game slowdown]]>
PhilipJFry wrote:
The simspeed is decided by the slowest cpu in the session so you having a masterrace cpu won't do much as long as at least one of your friends plays with a 2Ghz laptop cpu.

Also if you are into playing with friends vs AI i recommend giving the LOUD Project a try. The guys behind it have managed to improve the simspeed a decent bit.


We all have processors that are about 3.5 to 4 ghz which is normally more than enough playing vs humans, its just that I didn't realise that more than 2 AI opponents actually caused such large slowdowns.

Come to think of it, which causes more slowdown, say for example 2 AI with lots of units or 4 AI with not so many units? Just thinking about using less AI if that's the case.

Regarding that Loud project, I've read the post and its very interesting but unfortunately like the maker said, its not compatible with FAF.

Statistics: Posted by planeswalker — 03 Mar 2017, 10:48


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2017-03-03T10:12:14+02:00 2017-03-03T10:12:14+02:00 /viewtopic.php?t=14141&p=144507#p144507 <![CDATA[Re: Question about AI and late game slowdown]]>
Also if you are into playing with friends vs AI i recommend giving the LOUD Project a try. The guys behind it have managed to improve the simspeed a decent bit.

Statistics: Posted by PhilipJFry — 03 Mar 2017, 10:12


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2017-03-03T10:09:06+02:00 2017-03-03T10:09:06+02:00 /viewtopic.php?t=14141&p=144506#p144506 <![CDATA[Re: Question about AI and late game slowdown]]> Statistics: Posted by planeswalker — 03 Mar 2017, 10:09


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2017-03-03T09:52:06+02:00 2017-03-03T09:52:06+02:00 /viewtopic.php?t=14141&p=144505#p144505 <![CDATA[Re: Question about AI and late game slowdown]]> Statistics: Posted by speed2 — 03 Mar 2017, 09:52


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2017-03-03T09:47:09+02:00 2017-03-03T09:47:09+02:00 /viewtopic.php?t=14141&p=144504#p144504 <![CDATA[Question about AI and late game slowdown]]>
If say I want to play 4v4 vs AI with friends, how should I best set it up to minimise the AI lagging? Set max units to 500 for example, does anyone else have any suggestions? Thanks

Statistics: Posted by planeswalker — 03 Mar 2017, 09:47


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