Forged Alliance Forever Forged Alliance Forever Forums 2017-02-27T02:02:19+02:00 /feed.php?f=2&t=14113 2017-02-27T02:02:19+02:00 2017-02-27T02:02:19+02:00 /viewtopic.php?t=14113&p=144290#p144290 <![CDATA[Re: "ground fire" standard attack mode?]]> Statistics: Posted by IceDreamer — 27 Feb 2017, 02:02


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2017-02-26T23:44:18+02:00 2017-02-26T23:44:18+02:00 /viewtopic.php?t=14113&p=144283#p144283 <![CDATA[Re: "ground fire" standard attack mode?]]>

Statistics: Posted by Mel_Gibson — 26 Feb 2017, 23:44


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2017-02-26T22:37:14+02:00 2017-02-26T22:37:14+02:00 /viewtopic.php?t=14113&p=144278#p144278 <![CDATA[Re: "ground fire" standard attack mode?]]>

I'm fairly sure before this change you could put factories on hold fire and the units would come out on hold fire. Now they come out on ground fire. This is highly annoying if you're making some proxy and arty start shooting at some nearby engie or something. Of course, i could be imagining all this, but i'm pretty sure i'm not.

no it's working well, you just need to be careful to change the fire state before launching the construction of a unit, otherwise the first unit would come out with ground fire.

Statistics: Posted by keyser — 26 Feb 2017, 22:37


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2017-02-26T20:18:33+02:00 2017-02-26T20:18:33+02:00 /viewtopic.php?t=14113&p=144270#p144270 <![CDATA[Re: "ground fire" standard attack mode?]]> Statistics: Posted by Mel_Gibson — 26 Feb 2017, 20:18


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2017-02-26T12:13:21+02:00 2017-02-26T12:13:21+02:00 /viewtopic.php?t=14113&p=144255#p144255 <![CDATA[Re: "ground fire" standard attack mode?]]>
keyser wrote:
if you do alt + right click you get an attack move.
that's why we changed, because other way "ground fire" behave the same as "return fire" but spare some apm to switch between fire mode when you want to ground fire

oh wow,
didn't know it also works like that.
thanks.

playing this game since 7 years... :mrgreen:

Statistics: Posted by Inspexor — 26 Feb 2017, 12:13


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2017-02-26T11:52:58+02:00 2017-02-26T11:52:58+02:00 /viewtopic.php?t=14113&p=144253#p144253 <![CDATA[Re: "ground fire" standard attack mode?]]> that's why we changed, because other way "ground fire" behave the same as "return fire" but spare some apm to switch between fire mode when you want to ground fire

Statistics: Posted by keyser — 26 Feb 2017, 11:52


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2017-02-26T11:51:22+02:00 2017-02-26T11:51:22+02:00 /viewtopic.php?t=14113&p=144252#p144252 <![CDATA[Re: "ground fire" standard attack mode?]]> Statistics: Posted by ZLO_RD — 26 Feb 2017, 11:51


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2017-02-26T11:46:17+02:00 2017-02-26T11:46:17+02:00 /viewtopic.php?t=14113&p=144251#p144251 <![CDATA["ground fire" standard attack mode?]]> Attack-Move now doesn't work anymore because units will just shoot at the ground instead of shooting at enemy units once they reach their destination.
Don't even know why ground fire is set as standard now :roll:

Statistics: Posted by Inspexor — 26 Feb 2017, 11:46


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