Statistics: Posted by JaggedAppliance — 01 Nov 2018, 23:14
... wrote:
by lowering the rating (and deviation) that users start with on faf we'd just end up lowering the overall rating and the relative difference between newbs and established users would not change
Statistics: Posted by Evan_ — 01 Nov 2018, 19:21
Statistics: Posted by Katharsas — 29 Oct 2018, 20:35
Statistics: Posted by prodromos — 17 Oct 2018, 20:12
Statistics: Posted by bratrstvoNODKane — 12 Feb 2017, 13:22
Statistics: Posted by biass — 07 Feb 2017, 08:15
Statistics: Posted by Blodir — 04 Feb 2017, 16:35
Statistics: Posted by Exotic_Retard — 04 Feb 2017, 15:59
Sheeo wrote:Downlord wrote:For anyone interested, our wiki describes how TrueSkill works: http://wiki.faforever.com/index.php?tit ... kill_works
The relevant part is this: "By default, you have 1500 in mean, and 500 in deviation. 1500 is the average level."
So the system assumes that new players have a skill (NOT rating) of 1500 which, as we probably all agree, is very unlikely (btw. the average player's average skill at this point is 1348). This leads to new people facing ~1200 rated players.
That's not quite what an initial rating of 1500, 500 means, see the PDF (probability density function) of the normal distribution for N(1500, 500^2): https://www.wolframalpha.com/input/?i=N(1500,+500%5E2)
It means that the system assigns a probability of your skill being 1500: roughly 0.08%.
Statistics: Posted by speed2 — 04 Feb 2017, 15:33
Statistics: Posted by biass — 04 Feb 2017, 08:02