Forged Alliance Forever Forged Alliance Forever Forums 2016-12-26T16:27:29+02:00 /feed.php?f=2&t=13720 2016-12-26T16:27:29+02:00 2016-12-26T16:27:29+02:00 /viewtopic.php?t=13720&p=141267#p141267 <![CDATA[Re: Torpedo bombers fire directly]]> But i will look to change this because having a so called torpedo bomber that actually fires homing missiles and can somehow only target naval units is a bit to weird and a no go for me haha :D. But i was tweaking them anyway because torpedo bombers are (besides submarines) not strong enough vs naval compared to other bombers. So there would apart from submarines. They should be a key unit in all naval maps and now they are not.

Statistics: Posted by StylisticSagi — 26 Dec 2016, 16:27


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2016-12-25T17:35:15+02:00 2016-12-25T17:35:15+02:00 /viewtopic.php?t=13720&p=141208#p141208 <![CDATA[Re: Torpedo bombers fire directly]]>
sadly.jpg

Statistics: Posted by Gorton — 25 Dec 2016, 17:35


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2016-12-25T17:30:48+02:00 2016-12-25T17:30:48+02:00 /viewtopic.php?t=13720&p=141204#p141204 <![CDATA[Re: Torpedo bombers fire directly]]>
Then all you as the player would need to do to enable to long-range torpedoes, would be to micro them in from a vector where they had enough open water to utilise this.

One can dream, right? :D

Statistics: Posted by JoonasTo — 25 Dec 2016, 17:30


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2016-12-25T17:17:13+02:00 2016-12-25T17:17:13+02:00 /viewtopic.php?t=13720&p=141201#p141201 <![CDATA[Re: Torpedo bombers fire directly]]>
JoonasTo wrote:
Aeon long range capability was really useful on some more open water maps though as they would be able to fire their torpedoes before cruisers were able to shoot them down. This allowed five skimmers to reliably kill a cruiser while you needed six cormorants to achieve the same due to their bomber nature.

It's a shame this had to go due to other issues. It was a nice(and easily visible) way to have faction diversity.



Perhaps we should see about adding a toggle.

Statistics: Posted by Gorton — 25 Dec 2016, 17:17


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2016-12-25T17:12:45+02:00 2016-12-25T17:12:45+02:00 /viewtopic.php?t=13720&p=141200#p141200 <![CDATA[Re: Torpedo bombers fire directly]]>
It's a shame this had to go due to other issues. It was a nice(and easily visible) way to have faction diversity.

Statistics: Posted by JoonasTo — 25 Dec 2016, 17:12


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2016-12-25T17:02:28+02:00 2016-12-25T17:02:28+02:00 /viewtopic.php?t=13720&p=141197#p141197 <![CDATA[Re: Torpedo bombers fire directly]]> the aeon torpedo bomber actually has depth charges
the seraphim one had actual torpedoes which were changed to depth charges because it wasnt fair for it to be the only one.

and the aeon/sera ones got fixed because they were annoying when their torpedoes hit the sea bed instead of their target.

so in the name of convenience and consistency, thats how it is. i dont think your method is better tbh, since it doesnt solve these underlying issues, so i doubt this will be removed in some later patch.

if you want to remove it for yourself, simply go through the github code and apply the reverse changes, or look at the scripts from the vanilla version of the game and copy those.

Statistics: Posted by Exotic_Retard — 25 Dec 2016, 17:02


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2016-12-25T15:42:54+02:00 2016-12-25T15:42:54+02:00 /viewtopic.php?t=13720&p=141187#p141187 <![CDATA[Re: Torpedo bombers fire directly]]> I changed the headingarcrange to 360 making it so that torpedo bombers shot their torpedo's from any angle.
The moment they hit the water then they turned into torpedo's and attack like a normal torpedo.
This increased their effectivness enourmusly.
Now with this patch it looks silly because it has more homing missiles directly to a target and it is very hard to comprehend that it should not being able to target hovered units or land units all together.
Perhaps this could be an idea for another patch?
And if not how can i myself change it this way? I can't exactly find wich can make the bomb fall straight down and not aiming for the target.

Statistics: Posted by StylisticSagi — 25 Dec 2016, 15:42


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2016-12-25T15:17:50+02:00 2016-12-25T15:17:50+02:00 /viewtopic.php?t=13720&p=141186#p141186 <![CDATA[Re: Torpedo bombers fire directly]]> Statistics: Posted by speed2 — 25 Dec 2016, 15:17


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2016-12-25T14:30:33+02:00 2016-12-25T14:30:33+02:00 /viewtopic.php?t=13720&p=141183#p141183 <![CDATA[Torpedo bombers fire directly]]> I noticed that they now fire their torpedos directly at the enemy and not first in the water?
This causes that torpedo defences no longer can counter them.

Statistics: Posted by StylisticSagi — 25 Dec 2016, 14:30


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