and i think ui party integrated Selection lock v4. (but it's not completely the same behaviour, so i still use only Selection lock v4.)
if there is any advantage in your mod over Selection lock v4. pls tell me
and in Selection lock v4. ; you can configure which unit are affected by the mod.
Also if there is any thing i would love is that assist unit don't get attracted by opponent unit and leave the unit they are assisted. But i think this has to do with the GSR, and it cannot be changed in a ui modStatistics: Posted by keyser — 12 Dec 2016, 16:53
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