psiggy wrote:
I can't figure where should I write about it, so I write here.
I play large maps (80x80) with my friend against 4-6 Sorian AIs.
When I create game in Vanilla FA with Sorian AI mod v2.1.2 installed it behaves significantly different to game launched by FAF client.
For example "FAF Sorian AI" uses formations for Air and Naval Units, it attacks expansions with experimentals thus forcing me to divide my forces and build more defences, it attacks from behind, in late stages of the game against AIx I had to deal with large groups of experimentals like 5 colossi or 3 ahwassas etc. However in vanilla FA Sorian AI is quite predictable and teeth-less.
Is there any explanation to this?
"everything's better in FAF" ?
the faf devs must've tweaked the mod wheras sorian didn't come back to this mod since he left to work with GPGStatistics: Posted by tatsu — 25 Sep 2016, 21:02
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