Forged Alliance Forever Forged Alliance Forever Forums 2016-08-16T13:18:51+02:00 /feed.php?f=2&t=12934 2016-08-16T13:18:51+02:00 2016-08-16T13:18:51+02:00 /viewtopic.php?t=12934&p=132900#p132900 <![CDATA[Re: Faction Swap - any recommendations?]]> Focus air t2, or try to win at t3 stage for exemple.
It s maybe harder to win at t3 stage with sera, but playing this "style" will increase your skill way faster and allow you to manage differents strategy.

Just don't answer by "t3 sera is auto lose, doesnt matter how hard i try"

Statistics: Posted by keyser — 16 Aug 2016, 13:18


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2016-08-16T12:42:20+02:00 2016-08-16T12:42:20+02:00 /viewtopic.php?t=12934&p=132898#p132898 <![CDATA[Re: Faction Swap - any recommendations?]]>
biass wrote:
"its so boring to play one faction, so i want to play one faction"

play random


My problem isn't one faction, it's one faction with a repetitive playstyle.

Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh, Ilshavoh.

I've tried mixing it up with fighter/bombers, which is quite fun, but I still don't feel like the Seraphim has a lot of options - especially since T3 isn't worth rushing to at all. Seraphim is just the T2 faction. That's all it is until you hit late-late game. T1 is mediocre, T2 is your focus every game, and T3 is just the "oh, well" stage.

So far, UEF seems like the faction for me, but I also like the sounds of Aeon. An excellent case has been made for both. I might try mixing it up between the two, which will improve my knowledge against both factions anyway. Overall though, I'm gonna try out the UEF.

Thank you for your responses, everybody!

Statistics: Posted by Kalavinka — 16 Aug 2016, 12:42


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2016-08-16T12:10:23+02:00 2016-08-16T12:10:23+02:00 /viewtopic.php?t=12934&p=132896#p132896 <![CDATA[Re: Faction Swap - any recommendations?]]>
http://wiki.faforever.com/index.php?tit ... ing_SupCom

Statistics: Posted by biass — 16 Aug 2016, 12:10


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2016-08-16T12:04:46+02:00 2016-08-16T12:04:46+02:00 /viewtopic.php?t=12934&p=132895#p132895 <![CDATA[Re: Faction Swap - any recommendations?]]>
However:

The aurora is slow so you're going to have trouble against raiding parties.
Your opponent can easily stop your Auroras by going to T2. The UEF has the Mongoose, Cybrans the Hoplite and Seraphim the Ilshavoh. Scout well and see if they're going T2. If they are, push with all of your auroras because you should have a numerical advantage. If the T2 is getting established you're already too late in getting T2 yourself though. T2 wrecks auroras and your answer has to be the Obsidian. If they have too much T2 against your auroras, retreat as much as you have to and get T2 yourself asap. Mobile shields are a priority because then your Auroras stay alive longer.

You can skip T2 as Aeon. If you're the first to get T2, why not go for T3 immediately? You'll be at a disadvantage for a while but the first Harb to come out will deal with any T1 left and can easily match T2. Harbs are not outmatched until the Brick and Percival come along.

Aeon navy is difficult. The destroyer has a powerful punch but can be dodged more easily than other destroyers. The frigate is the worst by far. Aeon navy becomes very interesting at T3 though with the Battleships (which are more expensive than battlecruisers but also better than them, but Aeon B-Ships are essentially battlecruisers) and Torrent missile ships (This is their siege weapon, only outranged by the Scathis and it can overwhelm TMDs).

Aeon air: at T1 nothing special compared to the others. Bombers do the least damage with not too much AoE but they have EMP effects. T2 has the swift wind. SWs win against T1, T2 (Fighter/Bombers are pure crap in air combat) and the early T3 stage. Mercies won't need explaining I think. Strategic bombers have the least AoE but the best damage. They're very good in killing any structure and experimental, but a player who is paying attention can dodge the bombers.

Restorers are fun in very large numbers but mass for mass they lose against ASFs. They're wrecked by flak obviously but anywhere without flak you can do some raiding. If you see you have a numerical advantage with your restorers against their ASFs, attack right away and anywhere you want if there's no flak.

Statistics: Posted by Plasma_Wolf — 16 Aug 2016, 12:04


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2016-08-16T11:48:21+02:00 2016-08-16T11:48:21+02:00 /viewtopic.php?t=12934&p=132892#p132892 <![CDATA[Re: Faction Swap - any recommendations?]]>
angus000 wrote:
Unless you like pd creeping; slow, cliché units with boring animations; com-dropping every game; no decent air at all; and no super-late game option whatsoever; UEF is a bad bet.

Now, if you want to play a real faction, I recommend you Aeon. There is nothing more delightful than seeing your enemies rage as their t1 tanks succumb before your superior-ranged auroras; your unbeatable, high damage t2 tanks; your almost op harby rush; the second best artillery drops that never miss a target; your superior aoe and dps, stunning t1 bombers; hilarious mercy snipes; air superiority all game; double-gun com; second best shields against arty; best t2 pd for firebase to firebase combat; unbreakable tmd defensive line; best direct fire experimental by far (beats even crabs mass per mass in low numbers); best strats against structures; air superiority t3 gunship; and the list goes on and on.

Also, their destroyers' shoots feel so great is almost masturbatable.

With Aeon, you just can't lose if you know what you're doing. And having the most unconventional units of all factions, you'll never get bored of playing them.

Aeon? Yeah, pretty good faction if you forget mongooses existence...

Statistics: Posted by NapSpan — 16 Aug 2016, 11:48


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2016-08-16T10:58:51+02:00 2016-08-16T10:58:51+02:00 /viewtopic.php?t=12934&p=132889#p132889 <![CDATA[Re: Faction Swap - any recommendations?]]>
play random

Statistics: Posted by biass — 16 Aug 2016, 10:58


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2016-08-16T10:08:45+02:00 2016-08-16T10:08:45+02:00 /viewtopic.php?t=12934&p=132885#p132885 <![CDATA[Re: Faction Swap - any recommendations?]]> Statistics: Posted by Nepty — 16 Aug 2016, 10:08


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2016-08-16T10:02:33+02:00 2016-08-16T10:02:33+02:00 /viewtopic.php?t=12934&p=132884#p132884 <![CDATA[Re: Faction Swap - any recommendations?]]>
Now, if you want to play a real faction, I recommend you Aeon. There is nothing more delightful than seeing your enemies rage as their t1 tanks succumb before your superior-ranged auroras; your unbeatable, high damage t2 tanks; your almost op harby rush; the second best artillery drops that never miss a target; your superior aoe and dps, stunning t1 bombers; hilarious mercy snipes; air superiority all game; double-gun com; second best shields against arty; best t2 pd for firebase to firebase combat; unbreakable tmd defensive line; best direct fire experimental by far (beats even crabs mass per mass in low numbers); best strats against structures; air superiority t3 gunship; and the list goes on and on.

Also, their destroyers' shoots feel so great is almost masturbatable.

With Aeon, you just can't lose if you know what you're doing. And having the most unconventional units of all factions, you'll never get bored of playing them.

Statistics: Posted by angus000 — 16 Aug 2016, 10:02


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2016-08-16T06:37:49+02:00 2016-08-16T06:37:49+02:00 /viewtopic.php?t=12934&p=132882#p132882 <![CDATA[Re: Faction Swap - any recommendations?]]>
With UEF it is hardly accused of being over played. Especially in 1v1 Ladder. It definitely has it's own style, but, is in no way limiting. Many of the units can be rewarding for micro-management and it does have a reasonable variety of tactics. It is not simply a Ravager spamming faction. Here are some of the Pro's.

- Most powerful LAB. No unit rewards effective LAB play better than the Mech Marine.
- Awesome transport mobility options. With T1, T2, and T3 transport options UEF is very good at providing air mobility for it's ground units at all stages of the game. It's T2 Stinger gunships are even capable of lifting T2 ground units. Which can lead to some very interesting gunship/drop assault options.
- T2 Combat Engineers. The Sparky is awesome. It's fast, got the HP of a T2 tank, the DPS of a T1 tank, Jammer, Radar, and a T2 combat suite. It can shoots, and reclaims. I can decoy enemy shots, build T2 PD and give that PD radar coverage. This unit is simply fantastic. It is an excellent battlefield reclaimer and makes a great addition to an army.
- Powerful navy. The UEF navy is strong.
- Powerful late game units. The UEF translates very well into the late game - and with their strong defensive capabilities you will have no trouble getting there.
- Very strong Air-to-Ground attack. While the Aeon are generally considered the superior air force. When it comes to actually inflicting air-to-ground damage the UEF is hands down the best. The Broadsword is far superior to Restorers when dealing ground damage. The Strat bomber has the best balance between AoE and damage. The Janus is an excellent carpet bombing tool. The Stork is a very good torpedo bomber... This when combined with their awesome transports - Not only is the UEF the most capable faction for air-lifting their ground troops, but, they are also highly capable at providing them with air support. So if you like playing "Starship Troopers" UEF is for you. ;)

Statistics: Posted by Hawkei — 16 Aug 2016, 06:37


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2016-08-16T01:43:47+02:00 2016-08-16T01:43:47+02:00 /viewtopic.php?t=12934&p=132878#p132878 <![CDATA[Re: Faction Swap - any recommendations?]]>
Blackheart wrote:
uef Kappa


UEF seems neat, but I would sooner kill myself than point defense creep or turtle to T3. Is playing without these viable or too costly?

Statistics: Posted by Kalavinka — 16 Aug 2016, 01:43


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2016-08-16T01:28:04+02:00 2016-08-16T01:28:04+02:00 /viewtopic.php?t=12934&p=132877#p132877 <![CDATA[Re: Faction Swap - any recommendations?]]>
KeyBlue wrote:
What about Random? (maybe the most underplayed faction?)

- not repetitive
- love all factions equally
- great variety of play
- No fear of choosing the wrong one.

One of the best excuses for losing: "the random fucked me over, if only i got ..."
Only a few excuses are better, like "I'm rusty" and "bad teammates"


Lmao. :lol:

Tempting, but I'd prefer to dedicate to one for now, or at the very least go one-at-a-time until I become decent with all the factions. Changing every game will make it harder to learn, I'm still pretty noob (but I have little problem with micromanagement, and am willing to take on Aeon or Cybran).

Statistics: Posted by Kalavinka — 16 Aug 2016, 01:28


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2016-08-16T01:20:12+02:00 2016-08-16T01:20:12+02:00 /viewtopic.php?t=12934&p=132876#p132876 <![CDATA[Re: Faction Swap - any recommendations?]]>
- not repetitive
- love all factions equally
- great variety of play
- No fear of choosing the wrong one.

One of the best excuses for losing: "the random fucked me over, if only i got ..."
Only a few excuses are better, like "I'm rusty" and "bad teammates"

Statistics: Posted by KeyBlue — 16 Aug 2016, 01:20


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2016-08-16T01:16:03+02:00 2016-08-16T01:16:03+02:00 /viewtopic.php?t=12934&p=132875#p132875 <![CDATA[Re: Faction Swap - any recommendations?]]> Statistics: Posted by Blackheart — 16 Aug 2016, 01:16


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2016-08-16T01:08:03+02:00 2016-08-16T01:08:03+02:00 /viewtopic.php?t=12934&p=132874#p132874 <![CDATA[Faction Swap - any recommendations?]]>
It's boring.

Don't get me wrong, the Seraphim is a really cool faction and I love their design. But T2 Ilshavoh rush and spam every game, constantly trying to win before T3 hits...

It's pretty repetitive.

So I've been considering swapping to another faction, preferably one that allows for a greater variety of play. Would anyone be able to recommend me a faction that meets this description? I am willing to micromanage, to dedicate to any faction for as long as it takes. I love all of the factions almost equally. I just want to choose the right one.

Statistics: Posted by Kalavinka — 16 Aug 2016, 01:08


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