Statistics: Posted by Zappa — 22 Jun 2016, 01:39
Statistics: Posted by briang — 10 Jun 2016, 17:23
JaggedAppliance wrote:
It's the worst kind of busywork
JaggedAppliance wrote:
kind of busywork
JaggedAppliance wrote:
busywork
Statistics: Posted by Mad`Mozart — 06 Jun 2016, 15:16
Swol wrote:I can see that after many games and hours of practice people can gain a significant unit advantage from better micro. I think i've yet to see anyone gain a significant eco advantage after hundreds of hours of capping mex.
Statistics: Posted by Mel_Gibson — 06 Jun 2016, 07:00
Statistics: Posted by SeraphimLeftNut — 06 Jun 2016, 05:52
Blodir wrote:I agree with this change, the key point is that it doesn't make decisions for you - it just makes it easier to translate your thoughts to the game, which is what UI mods are for after all
Statistics: Posted by Blodir — 05 Jun 2016, 23:56
Statistics: Posted by Gorton — 05 Jun 2016, 22:24
Statistics: Posted by Mycen — 05 Jun 2016, 21:56
Statistics: Posted by keyser — 05 Jun 2016, 20:51