Forged Alliance Forever Forged Alliance Forever Forums 2016-06-06T08:37:40+02:00 /feed.php?f=2&t=12542 2016-06-06T08:37:40+02:00 2016-06-06T08:37:40+02:00 /viewtopic.php?t=12542&p=128128#p128128 <![CDATA[Re: Interceptors Loosing Attack Order When Target Goes Off M]]> Statistics: Posted by --- — 06 Jun 2016, 08:37


]]>
2016-06-05T21:24:32+02:00 2016-06-05T21:24:32+02:00 /viewtopic.php?t=12542&p=128101#p128101 <![CDATA[Re: Interceptors Loosing Attack Order When Target Goes Off M]]> Statistics: Posted by briang — 05 Jun 2016, 21:24


]]>
2016-06-05T21:18:15+02:00 2016-06-05T21:18:15+02:00 /viewtopic.php?t=12542&p=128100#p128100 <![CDATA[Re: Interceptors Loosing Attack Order When Target Goes Off M]]> Statistics: Posted by CodingSquirrel — 05 Jun 2016, 21:18


]]>
2016-06-05T16:11:16+02:00 2016-06-05T16:11:16+02:00 /viewtopic.php?t=12542&p=128087#p128087 <![CDATA[Interceptors Loosing Attack Order When Target Goes Off Map.]]>
I just had a rather annoying game where another player executed a Fire Beatle snipe on my ACU with a Cybran T2 transport. I had enough Interceptors and Swiftwinds in the area and plenty of time to shoot it down. But they stopped and lost their attack order when the transport went off map. Is this a known problem?

Statistics: Posted by Hawkei — 05 Jun 2016, 16:11


]]>