Forged Alliance Forever Forged Alliance Forever Forums 2016-05-28T16:49:06+02:00 /feed.php?f=2&t=12503 2016-05-28T16:49:06+02:00 2016-05-28T16:49:06+02:00 /viewtopic.php?t=12503&p=127660#p127660 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]>
yorick wrote:
Violence wrote:Watch what TA4Life does in this replay to see how many t2 extractors are on the field:

https://youtu.be/VAg9C9AFqAs?t=1486

You can't do that anymore, or at least I don't think.

just tested this and it worked the same way for me as TA did it. If this still happens to you, try disabling all UI-mods, maybe there is a conflict.


This is it. I don't know which one exactly, but I uninstalled, then re-installed the mods and it's working again.

Thanks, yorick.

Statistics: Posted by Morax — 28 May 2016, 16:49


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2016-05-27T18:57:26+02:00 2016-05-27T18:57:26+02:00 /viewtopic.php?t=12503&p=127624#p127624 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]> Not sure how it harmed your eco management, i usually use income bar for that :roll:

Statistics: Posted by Mad`Mozart — 27 May 2016, 18:57


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2016-05-27T16:44:22+02:00 2016-05-27T16:44:22+02:00 /viewtopic.php?t=12503&p=127622#p127622 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]>
If the extra click is added annoyance for you, there are some mods that will show your mex count and the like. Supreme economy and I believe UI party will do that for you.

Statistics: Posted by CodingSquirrel — 27 May 2016, 16:44


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2016-05-27T15:28:18+02:00 2016-05-27T15:28:18+02:00 /viewtopic.php?t=12503&p=127616#p127616 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]>
IceDreamer wrote:
I'm pretty sure the building overview tab works the same as it ever did. It's one more click guys... In return for so many less in stuff like shields, I'd say that's worth it?


First and foremost, no. Do not ever, ever think that "just one more click" is okay. Stop changing the flow of gameplay for the sake of this community.

Correct me if I'm wrong, but besides the Cybran shields what other unit has more than two upgrades? It seems silly to overhaul the UI and add convenience for one unit. There would be a lot less bugs and broken stuff if people in the dev team would stop making these decisions.

Petric did say he uses the straight-to-t3 mex upgrade so maybe there is some super-quick eco skills involved that I don't use as I'm no where near as talented as he. Care to chime in, Petric?

Statistics: Posted by Morax — 27 May 2016, 15:28


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2016-05-27T08:44:49+02:00 2016-05-27T08:44:49+02:00 /viewtopic.php?t=12503&p=127604#p127604 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]> Statistics: Posted by Zappa — 27 May 2016, 08:44


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2016-05-27T03:42:18+02:00 2016-05-27T03:42:18+02:00 /viewtopic.php?t=12503&p=127599#p127599 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]> Statistics: Posted by IceDreamer — 27 May 2016, 03:42


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2016-05-26T17:23:20+02:00 2016-05-26T17:23:20+02:00 /viewtopic.php?t=12503&p=127570#p127570 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]>
You can't easily select everything anymore and then pick in the list what you need.

Statistics: Posted by Zock — 26 May 2016, 17:23


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2016-05-26T16:24:03+02:00 2016-05-26T16:24:03+02:00 /viewtopic.php?t=12503&p=127568#p127568 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]>
Violence wrote:
Watch what TA4Life does in this replay to see how many t2 extractors are on the field:

https://youtu.be/VAg9C9AFqAs?t=1486

You can't do that anymore, or at least I don't think.

just tested this and it worked the same way for me as TA did it. If this still happens to you, try disabling all UI-mods, maybe there is a conflict.

Statistics: Posted by yorick — 26 May 2016, 16:24


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2016-05-26T15:57:17+02:00 2016-05-26T15:57:17+02:00 /viewtopic.php?t=12503&p=127567#p127567 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]> Statistics: Posted by briang — 26 May 2016, 15:57


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2016-05-26T15:56:14+02:00 2016-05-26T15:56:14+02:00 /viewtopic.php?t=12503&p=127566#p127566 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]>
https://youtu.be/VAg9C9AFqAs?t=1486

You can't do that anymore, or at least I don't think.

Statistics: Posted by Morax — 26 May 2016, 15:56


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2016-05-26T15:46:28+02:00 2016-05-26T15:46:28+02:00 /viewtopic.php?t=12503&p=127565#p127565 <![CDATA[Re: Eco Management Worsened by Patch 3652 feature]]> Statistics: Posted by TheKoopa — 26 May 2016, 15:46


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2016-05-26T15:36:26+02:00 2016-05-26T15:36:26+02:00 /viewtopic.php?t=12503&p=127564#p127564 <![CDATA[Eco Management Worsened by Patch 3652 feature]]>
Patch 3652 Changelog wrote:
"Multi-upgrade: Added UI support to upgrade structures several levels at once (i.e: cybran shields, hives, mexes, factories etc)"


So, this feature is definitely nice, but it has harmed the eco management of mass extractors by making it more difficult to see how many of each extractor tech level is on the field.

A scenario from before the patch:

1) Zoom out, use the "select all mass extractors" command
2) You can see which mass extractors of each tech level are on hand (1, 2, 3)
3) Select tier extractor manually or use "select nearest lowest tier idle mass extractor" command
4) "upgrade structure" command to begin upgrade if desired
5) Eco increases - hooray


A scenario with the new patch:

1) Zoom out, use the "select all mass extractors" command
2) Graphic in bottom bar UI shows the upgrade to t2 or straight to t3
3) No quantity of extractors are given
4) Confusion
5) Lose track of quantity of extractors unless you zoom and count them individually (not easy in a battle)
6) Pain
7) Anger
7) Fear
8) Suffering
9) Dark side of force leads to forum post

Conclusion:

I'd like to see the UI display the quantity of extractors again. It's nice to upgrade structures to the highest-tier level, but you usually don't do that with t1--> t3 mex, if ever. I've never done it before in most situations unless you are steamrolling in a game.

Statistics: Posted by Morax — 26 May 2016, 15:36


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