Forged Alliance Forever Forged Alliance Forever Forums 2018-10-11T09:57:45+02:00 /feed.php?f=2&t=11587 2018-10-11T09:57:45+02:00 2018-10-11T09:57:45+02:00 /viewtopic.php?t=11587&p=168378#p168378 <![CDATA[Re: Creating a new Proxy Server for AU Players]]>
I don't know if the current connectivity solution supports multiple turn servers, I highly doubt, but ICE does. In that case ICE will pick the best connection possible probably using the best TURN server avilable. (first of all it would check dkrect connections of course)
The proxy server is not there to lower latencies, it's there to ensure connectivity in the case of all other candidates failing. The only thin such a relay server would improve id connectivity between 2 local players not having to be relayed via europe if srflx candidates fail.

Statistics: Posted by Geosearchef — 11 Oct 2018, 09:57


]]>
2018-10-11T05:57:10+02:00 2018-10-11T05:57:10+02:00 /viewtopic.php?t=11587&p=168376#p168376 <![CDATA[Re: Creating a new Proxy Server for AU Players]]> At the time of the OP, this meant upwards of 1000 ping to other Australian players, this isnt the case anymore and thus an AU proxy is not required

Statistics: Posted by biass — 11 Oct 2018, 05:57


]]>
2018-10-11T04:46:47+02:00 2018-10-11T04:46:47+02:00 /viewtopic.php?t=11587&p=168374#p168374 <![CDATA[Re: Creating a new Proxy Server for AU Players]]> Statistics: Posted by egamruf — 11 Oct 2018, 04:46


]]>
2016-02-02T08:57:44+02:00 2016-02-02T08:57:44+02:00 /viewtopic.php?t=11587&p=118873#p118873 <![CDATA[Re: Creating a new Proxy Server for AU Players]]> Statistics: Posted by biass — 02 Feb 2016, 08:57


]]>
2016-02-02T01:26:06+02:00 2016-02-02T01:26:06+02:00 /viewtopic.php?t=11587&p=118847#p118847 <![CDATA[Re: Creating a new Proxy Server for AU Players]]> Statistics: Posted by nine2 — 02 Feb 2016, 01:26


]]>
2016-01-31T05:12:29+02:00 2016-01-31T05:12:29+02:00 /viewtopic.php?t=11587&p=118727#p118727 <![CDATA[Re: Creating a new Proxy Server for AU Players]]>
I'm no coder, I can only contribute hardware resources to the project.
Let me know when you (or whoever is responsible) is ready to make use of the server I've reserved and we can go ahead with getting the AU solution in place.

Is this a relevant article, in regards to the TURN Proxy you're moving to?
https://docs.pexip.com/rp_turn/rpturn_intro.htm

Statistics: Posted by snuffles — 31 Jan 2016, 05:12


]]>
2016-01-30T22:09:58+02:00 2016-01-30T22:09:58+02:00 /viewtopic.php?t=11587&p=118711#p118711 <![CDATA[Re: Creating a new Proxy Server for AU Players]]>
This is part of the work we're doing though, and an AU proxy is certainly something we're looking at.

Statistics: Posted by Sheeo — 30 Jan 2016, 22:09


]]>
2016-01-30T17:13:14+02:00 2016-01-30T17:13:14+02:00 /viewtopic.php?t=11587&p=118697#p118697 <![CDATA[Re: Creating a new Proxy Server for AU Players]]>
The only hiccough now is how much data it is expected to use - I would estimate a grand cap of 20GB/wk

Statistics: Posted by snuffles — 30 Jan 2016, 17:13


]]>
2016-01-30T11:14:27+02:00 2016-01-30T11:14:27+02:00 /viewtopic.php?t=11587&p=118668#p118668 <![CDATA[Creating a new Proxy Server for AU Players]]>
I'm looking at server providers to host an AU FAF Proxy, longterm.
Can I get some figures on the monthly data usage of the current EU proxy?
Also I'm no python wizard, so any help or documentation that'll guide me (or the datacenter monkey) on how to install, test and troubleshoot the new proxy would be wonderful.

I'll post back here when I have locked-in a suitable candidate.

Statistics: Posted by snuffles — 30 Jan 2016, 11:14


]]>