Statistics: Posted by JoonasTo — 26 Jan 2016, 17:07
Statistics: Posted by --- — 24 Jan 2016, 19:56
Statistics: Posted by HZH — 24 Jan 2016, 17:48
Blackster wrote:HZH wrote:Don't know if it's a good thing that high-ranked players even make tutorials of how to abuse bugs, definitely a great example and inspiration for lower-ranked players.
Imo its definitely not a good idea and I for one am glad the balance team in general uses more reason than plenty of higher ranked players. If it was for those guys, we still could block the Yolo with a satelite. Sometimes I can't comprehend why they enjoy circle jerking so much.
Statistics: Posted by ZeRen — 24 Jan 2016, 12:27
Blackster wrote:HZH wrote:Don't know if it's a good thing that high-ranked players even make tutorials of how to abuse bugs, definitely a great example and inspiration for lower-ranked players.
Imo its definitely not a good idea and I for one am glad the balance team in general uses more reason than plenty of higher ranked players. If it was for those guys, we still could block the Yolo with a satelite. Sometimes I can't comprehend why they enjoy circle jerking so much.
Statistics: Posted by Zock — 24 Jan 2016, 11:14
HZH wrote:Don't know if it's a good thing that high-ranked players even make tutorials of how to abuse bugs, definitely a great example and inspiration for lower-ranked players.
Statistics: Posted by speed2 — 24 Jan 2016, 11:08
Statistics: Posted by --- — 24 Jan 2016, 10:50
To me, this is essential to the ideal function of a snipe. It exploits not a lack of attentiveness or apm in the preceding second, but a lack of preparation, intel, and positioning in the preceding minute. If my air is distracted, my flak misplaced, and my opponent unscouted, he has a specific opportunity to capitalize. Noticing the drop three seconds before it lands should not be enough to save me. Building an energy storage should not make me snipe-proof. It's not a subtle rebalance you're suggesting: if beetles were delivered properly packed for easy overcharging, it's possible beetle drops wouldn't be used at all.
leaving even the players with high APM, overcharge available, and having the ACU heading towards the right direction helpless.
Statistics: Posted by Luminareo — 24 Jan 2016, 09:04
Statistics: Posted by speed2 — 24 Jan 2016, 02:11
Statistics: Posted by HZH — 24 Jan 2016, 02:06
Statistics: Posted by Sovietpride — 24 Jan 2016, 00:38