Forged Alliance Forever Forged Alliance Forever Forums 2012-04-22T23:59:43+02:00 /feed.php?f=2&t=1067 2012-04-22T23:59:43+02:00 2012-04-22T23:59:43+02:00 /viewtopic.php?t=1067&p=11417#p11417 <![CDATA[Re: Economy Statistics]]> Statistics: Posted by TAG_MaXimuS — 22 Apr 2012, 23:59


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2012-04-18T08:43:08+02:00 2012-04-18T08:43:08+02:00 /viewtopic.php?t=1067&p=11089#p11089 <![CDATA[Re: Economy Statistics]]>

To be honnest, I think that beyond a certain level, it's not the eco that is so important cause there's usually not so much of a difference.

Statistics: Posted by -_V_- — 18 Apr 2012, 08:43


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2012-04-18T08:04:56+02:00 2012-04-18T08:04:56+02:00 /viewtopic.php?t=1067&p=11084#p11084 <![CDATA[Re: Economy Statistics]]> Statistics: Posted by Ze_PilOt — 18 Apr 2012, 08:04


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2012-04-18T07:13:54+02:00 2012-04-18T07:13:54+02:00 /viewtopic.php?t=1067&p=11081#p11081 <![CDATA[Re: Economy Statistics]]> Statistics: Posted by TA4Life — 18 Apr 2012, 07:13


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2012-04-18T04:22:08+02:00 2012-04-18T04:22:08+02:00 /viewtopic.php?t=1067&p=11072#p11072 <![CDATA[Economy Statistics]]>
It would be nice to be able to export (player#, mass, time) (player#, power, time) statistics after the game is complete. The analysis that could be done with this data might explain why some players are better than others, and to see the difference in play styles among players. It would also be a nice tool to train new players, where they could see the point at which their eco suffered and why and how they could improve.

Any thoughts would be welcome.

Statistics: Posted by TA4Life — 18 Apr 2012, 04:22


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