Statistics: Posted by Wakke — 01 Aug 2015, 00:06
Statistics: Posted by tatsu — 30 Jul 2015, 22:09
Also the definitions of "OK UI-Mod and non OK UI-Mod" I read here are basically just saying one thing: "OK-UI mod = whatever I am comfortable using", "Non-OK UI-Mod = whatever ever other players are comfortable with, but I am not".
Statistics: Posted by Gorton — 30 Jul 2015, 20:11
Statistics: Posted by Morax — 30 Jul 2015, 17:01
Statistics: Posted by SC-Account — 30 Jul 2015, 16:01
Statistics: Posted by Morax — 30 Jul 2015, 15:22
Anihilnine wrote:The ui mod that Morax described, where fog of war is effectively turned off, and you can see everything
Morax is there really a ui mod that lets you see without fog of war?
Statistics: Posted by Col_Walter_Kurtz — 30 Jul 2015, 14:35
The ui mod that Morax described, where fog of war is effectively turned off, and you can see everything
Statistics: Posted by ckitching — 30 Jul 2015, 14:23
Misaniovent wrote:Lionhardt wrote:imo eco manager adds functionality that the base game is lacking, because there is no way to do all the micro required.Lionhardt wrote:
That's a hack. Because it allows you to do things you could not even theoretically do without it.
hmm.
Statistics: Posted by theeggroll — 30 Jul 2015, 05:28
Lionhardt wrote:imo eco manager adds functionality that the base game is lacking, because there is no way to do all the micro required.
Lionhardt wrote:
That's a hack. Because it allows you to do things you could not even theoretically do without it.
Statistics: Posted by Lionhardt — 30 Jul 2015, 04:12
Statistics: Posted by nine2 — 30 Jul 2015, 04:06