Statistics: Posted by E8400-CV — 08 Jul 2015, 05:03
Statistics: Posted by VoiceofReason — 08 Jul 2015, 04:37
tatsu wrote:
a couple extra things to note :
- FA doesn't play well with sending packets of data to multiple different people at once through wifi. this is why 6+ player games on FA and on wifi will writhe in a corner in agony. make sure to be on ethernet cable connection straight to your router. also packet losses can cause desyncs ending the game on a disconnection screen, wifi's JOB is basically loosing packets if you want to dumb it down to the utmost, so keep that in mind
tatsu wrote:World wide, internet is destributed to end-users as asynchronous : this means higher download than capacity then upload (often a 10/1 ratio) why? to slow down piracy
tatsu wrote:
(it is effective at that) this is important because if you're running off of a 8MB/s connection (which is really okay) you have VERY little overhead to work with in terms of upload when playing an 8-player FA game. if you start streaming your screen or downloading a torrent (yes because torrent is P2P which means you must upload as much as you can to download (see how piracy found a way anyways?)) then your upload will be immediately saturated to 100% and FA will just not be able to send any data to your fellow players.
tatsu wrote:many programs use up bandwidth that we don't suspect. I don't exactly know how to quickly asses on Windows what programs are using up bandwidth to know which ones to close so I'll leave that to someone else to fill in.
Statistics: Posted by E8400-CV — 08 Jul 2015, 03:23
Statistics: Posted by benikens — 07 Jul 2015, 08:15
Statistics: Posted by =M.V.K.= — 03 Jul 2015, 02:11
Statistics: Posted by ZLO_RD — 30 Jun 2015, 08:05
World wide, internet is destributed to end-users as asynchronous
this means higher download than capacity then upload (often a 10/1 ratio) why? to slow down piracy (it is effective at that)
this is important because if you're running off of a 8MB/s connection (which is really okay) you have VERY little overhead to work with in terms of upload when playing an 8-player FA game.
torrent is P2P which means you must upload as much as you can to download (see how piracy found a way anyways?)
if you start streaming your screen or downloading a torrent (...) then your upload will be immediately saturated to 100% and FA will just not be able to send any data to your fellow players.
Statistics: Posted by ckitching — 30 Jun 2015, 04:39
Statistics: Posted by tatsu — 28 Jun 2015, 13:23
Statistics: Posted by prodromos — 28 Jun 2015, 02:32