Forged Alliance Forever Forged Alliance Forever Forums 2011-09-13T08:01:48+02:00 /feed.php?f=11&t=67 2011-09-13T08:01:48+02:00 2011-09-13T08:01:48+02:00 /viewtopic.php?t=67&p=650#p650 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by Gunseng — 13 Sep 2011, 08:01


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2011-09-12T15:35:26+02:00 2011-09-12T15:35:26+02:00 /viewtopic.php?t=67&p=626#p626 <![CDATA[Re: Pathfinding suggestion]]>

Statistics: Posted by Kryo — 12 Sep 2011, 15:35


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2011-09-11T16:26:27+02:00 2011-09-11T16:26:27+02:00 /viewtopic.php?t=67&p=588#p588 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by Gowerly — 11 Sep 2011, 16:26


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2011-09-11T15:27:14+02:00 2011-09-11T15:27:14+02:00 /viewtopic.php?t=67&p=585#p585 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by FunkOff — 11 Sep 2011, 15:27


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2011-09-11T14:05:25+02:00 2011-09-11T14:05:25+02:00 /viewtopic.php?t=67&p=580#p580 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by TAG_ROCK — 11 Sep 2011, 14:05


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2011-09-11T13:44:37+02:00 2011-09-11T13:44:37+02:00 /viewtopic.php?t=67&p=579#p579 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by FunkOff — 11 Sep 2011, 13:44


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2011-09-11T13:43:14+02:00 2011-09-11T13:43:14+02:00 /viewtopic.php?t=67&p=578#p578 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by FunkOff — 11 Sep 2011, 13:43


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2011-09-11T13:05:50+02:00 2011-09-11T13:05:50+02:00 /viewtopic.php?t=67&p=577#p577 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by Gowerly — 11 Sep 2011, 13:05


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2011-09-11T12:54:35+02:00 2011-09-11T12:54:35+02:00 /viewtopic.php?t=67&p=575#p575 <![CDATA[Re: Pathfinding suggestion]]> pgen maybe, but it would really annoy me if it can walk over the walls, over any other building than pgen.

Statistics: Posted by Lu_Xun_17 — 11 Sep 2011, 12:54


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2011-09-10T16:00:49+02:00 2011-09-10T16:00:49+02:00 /viewtopic.php?t=67&p=566#p566 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by FunkOff — 10 Sep 2011, 16:00


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2011-09-10T11:39:47+02:00 2011-09-10T11:39:47+02:00 /viewtopic.php?t=67&p=562#p562 <![CDATA[Re: Pathfinding suggestion]]> Statistics: Posted by TAG_ROCK — 10 Sep 2011, 11:39


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2011-09-09T14:32:43+02:00 2011-09-09T14:32:43+02:00 /viewtopic.php?t=67&p=536#p536 <![CDATA[Pathfinding suggestion]]>
I had an idea yesterday: how about making engis and the acu walk/drive through t1 pgs, as they often walk/drive 5 times around a pg, or get stuck, or need hours to do what you actually told them for whatever reason.

The only problem imo is that you maybe could hide engis in pgs then.

Statistics: Posted by Karottenrambo — 09 Sep 2011, 14:32


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