I would strongly consider a vet nerf either like yo u described, or a nerf to the regen that vet gives. Alternatively, a fuel decrease (it's 5 minutes atm) to 4 minutes could work as well. This would limit the number of engineers a single jester could kill because a no-fuel jester is slower than engineers and is easy prey for T1 mobile AA.Statistics: Posted by FunkOff — 31 Aug 2011, 23:47
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