Forged Alliance Forever Forged Alliance Forever Forums 2012-02-09T18:25:06+02:00 /feed.php?f=11&t=172 2012-02-09T18:25:06+02:00 2012-02-09T18:25:06+02:00 /viewtopic.php?t=172&p=5941#p5941 <![CDATA[Re: How the balancing will be done ?]]>
GallantDragon wrote:
Have you guys considered using something like Mantis BT to track bugs and suggestions?


No, we already use bitbucket's issue tracker. I'll put a "file bug report" link into the new lobby.

The bitbucket issue tracker sucks a bit (not very legible or intuitive), but it's good enough seeing how few issues come in. The only thing I don't like is that it allows anonymous postings. Many of the bug reports totally suck and you can only guess what the person who wrote them meant. :evil:

Statistics: Posted by thygrrr — 09 Feb 2012, 18:25


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2012-02-09T00:49:59+02:00 2012-02-09T00:49:59+02:00 /viewtopic.php?t=172&p=5900#p5900 <![CDATA[Re: How the balancing will be done ?]]> Statistics: Posted by Ze_PilOt — 09 Feb 2012, 00:49


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2012-02-09T00:09:18+02:00 2012-02-09T00:09:18+02:00 /viewtopic.php?t=172&p=5894#p5894 <![CDATA[Re: How the balancing will be done ?]]> Statistics: Posted by GallantDragon — 09 Feb 2012, 00:09


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2011-12-02T22:48:52+02:00 2011-12-02T22:48:52+02:00 /viewtopic.php?t=172&p=3852#p3852 <![CDATA[Re: How the balancing will be done ?]]> Statistics: Posted by ToejamS — 02 Dec 2011, 22:48


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2011-11-18T17:13:03+02:00 2011-11-18T17:13:03+02:00 /viewtopic.php?t=172&p=3635#p3635 <![CDATA[Re: How the balancing will be done ?]]> Statistics: Posted by thygrrr — 18 Nov 2011, 17:13


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2011-09-27T22:50:37+02:00 2011-09-27T22:50:37+02:00 /viewtopic.php?t=172&p=1649#p1649 <![CDATA[Re: How the balancing will be done ?]]>
Karottenrambo wrote:
I dont get it. If the forum is not the base for the balancing changes and the future balanceing-team is just testing it, who finally decides which changes are made and which not?


Me. I decide what must be tested/changed, and then the balance team decide what changes are needed or not.

Statistics: Posted by Ze_PilOt — 27 Sep 2011, 22:50


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2011-09-27T22:38:35+02:00 2011-09-27T22:38:35+02:00 /viewtopic.php?t=172&p=1648#p1648 <![CDATA[Re: How the balancing will be done ?]]>
Shouldn't be the balancing team the ones, who discuss and decide which balancing changes should be made?
They could make a public release candidate patch mod, to test it on a wider playerbase, but thats just an idea.

Statistics: Posted by Karottenrambo — 27 Sep 2011, 22:38


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2011-09-26T13:36:57+02:00 2011-09-26T13:36:57+02:00 /viewtopic.php?t=172&p=1587#p1587 <![CDATA[Re: How the balancing will be done ?]]>

Statistics: Posted by Ze_PilOt — 26 Sep 2011, 13:36


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2011-09-26T13:09:54+02:00 2011-09-26T13:09:54+02:00 /viewtopic.php?t=172&p=1584#p1584 <![CDATA[Re: How the balancing will be done ?]]> Might help us get a priority on changes.

Statistics: Posted by Gowerly — 26 Sep 2011, 13:09


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2011-09-26T13:07:24+02:00 2011-09-26T13:07:24+02:00 /viewtopic.php?t=172&p=1583#p1583 <![CDATA[Re: How the balancing will be done ?]]>
Then people will get the idea ;)

Statistics: Posted by AdmiralZeech — 26 Sep 2011, 13:07


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2011-09-26T11:39:22+02:00 2011-09-26T11:39:22+02:00 /viewtopic.php?t=172&p=1582#p1582 <![CDATA[How the balancing will be done ?]]>
- This forum is NOT a base for balance changes. His only purpose is to drive away balance discussions from chat, and why not give some ideas. It is NOT a representation of what we are planning for FA.

- No balance changes are planned until all the bugs we can fix are fixed. The balance must be done from a fixed versions, in order to not make changes based on bugs (for exemple, the aeon Destroyer missing all the time, bombers missing first drop, the lasers missing targets and being invisible).

- There is currently NO balance team, and it will be none until the bugs are fixed.

- Once the bugs are fixed, a balance team will be formed. A more appropriate name will be "Balance testing team", as their job will be to test changes and not proposing them.

- If you want to apply as a balance tester, be aware that is a serious (as serious it can be for a game) position. You will have to provide a certain amount of replays using the testing balance mod each week.

- The biggest changes will be for currently useless units, like SCU or massfabs, and, later, making the game more easy for newcomers (for example, ease the mass storage process and revamp the adjacency bonuses to be more logic and viable).

- The others changes will fall under the scope of the "5 % rule". No change will goes beyond that range. That rule can be broken if it's really necessary and heavily tested.

Statistics: Posted by Ze_PilOt — 26 Sep 2011, 11:39


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