Forged Alliance Forever Forged Alliance Forever Forums 2011-09-10T07:09:58+02:00 /feed.php?f=11&t=17 2011-09-10T07:09:58+02:00 2011-09-10T07:09:58+02:00 /viewtopic.php?t=17&p=556#p556 <![CDATA[Re: Tech 1 bombers]]>
Most of the games I play/watch, bombers arnt an issue and rarely seen passed 5 min. I think your change would erradicate them from the game completely. Its now a sneaky option one has, to go air first which could go really wrong.

Others are concerned/pissed off, of fast second jester/ghetto. If you dont go air second vs that, now that could really hurt!!! You need AA everywhere or you cant expand. You got more time to scout for air second strats though.

Imo air is wickedly balanced atm. You are aware that the bomber build time was increased in 3603v6 right?

Statistics: Posted by TAG_ROCK — 10 Sep 2011, 07:09


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2011-09-10T04:01:22+02:00 2011-09-10T04:01:22+02:00 /viewtopic.php?t=17&p=555#p555 <![CDATA[Re: Tech 1 bombers]]>
I just think defending should also be an option. Right now I think it extremely difficult to defend with the current price of int vs bombers, along with how they function (Bomber = free radar , Int needs radar to find bombers) Its not just in air first builds, its air second builds as well. Its harder and more costly to defend with early ints than it is to attack with bombers.

Statistics: Posted by CrazedChariot — 10 Sep 2011, 04:01


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2011-09-08T22:26:00+02:00 2011-09-08T22:26:00+02:00 /viewtopic.php?t=17&p=512#p512 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by TAG_ROCK — 08 Sep 2011, 22:26


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2011-09-08T21:03:03+02:00 2011-09-08T21:03:03+02:00 /viewtopic.php?t=17&p=510#p510 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by Gowerly — 08 Sep 2011, 21:03


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2011-09-08T06:11:21+02:00 2011-09-08T06:11:21+02:00 /viewtopic.php?t=17&p=497#p497 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by TAG_ROCK — 08 Sep 2011, 06:11


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2011-09-07T23:53:33+02:00 2011-09-07T23:53:33+02:00 /viewtopic.php?t=17&p=495#p495 <![CDATA[Re: Tech 1 bombers]]>
Early Ints don't counter early bombers, and I think they should.

Statistics: Posted by CrazedChariot — 07 Sep 2011, 23:53


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2011-09-07T06:15:47+02:00 2011-09-07T06:15:47+02:00 /viewtopic.php?t=17&p=429#p429 <![CDATA[Re: Tech 1 bombers]]>
CC you cant make all units perfect on all maps.

On Roanoke bombers make the game very interesting at the start, it takes skill to scout and stop opponent expanding. Would be so boring to make it so easy dont you think?

U can go int first if you want man, you can go jester first if you want to, no one is stopping you.

Statistics: Posted by TAG_ROCK — 07 Sep 2011, 06:15


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2011-09-06T23:49:58+02:00 2011-09-06T23:49:58+02:00 /viewtopic.php?t=17&p=408#p408 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by FunkOff — 06 Sep 2011, 23:49


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2011-09-06T23:46:59+02:00 2011-09-06T23:46:59+02:00 /viewtopic.php?t=17&p=407#p407 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by CrazedChariot — 06 Sep 2011, 23:46


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2011-09-06T23:44:14+02:00 2011-09-06T23:44:14+02:00 /viewtopic.php?t=17&p=406#p406 <![CDATA[Re: Tech 1 bombers]]>
On a 5x5 land map I have no issue with what you guys are saying, however on anything larger or involving water then bombers basically just get free shots at expansion engineers. There is no point in trying to build an int to protect your engineers. It is easier and more cost effective to build a bomber yourself and do the same back to him.

I see everyone do this now, and i think its crazy that defending engineers with ints is not a real option.

Statistics: Posted by CrazedChariot — 06 Sep 2011, 23:44


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2011-09-06T21:16:55+02:00 2011-09-06T21:16:55+02:00 /viewtopic.php?t=17&p=377#p377 <![CDATA[Re: Tech 1 bombers]]> Is early bomber still viable, if the bomber energy cost is raised to the one of interceptors?

Statistics: Posted by lebensnebel — 06 Sep 2011, 21:16


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2011-09-06T16:14:34+02:00 2011-09-06T16:14:34+02:00 /viewtopic.php?t=17&p=346#p346 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by LordVader — 06 Sep 2011, 16:14


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2011-09-06T15:59:32+02:00 2011-09-06T15:59:32+02:00 /viewtopic.php?t=17&p=342#p342 <![CDATA[Re: Tech 1 bombers]]>
All I ask is that before you insist that bombers are OP, try going bomber first a few times yourself. You'll see that it's nowhere near a silver bullet.

Statistics: Posted by uberge3k — 06 Sep 2011, 15:59


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2011-09-06T15:47:04+02:00 2011-09-06T15:47:04+02:00 /viewtopic.php?t=17&p=339#p339 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by TAG_ROCK — 06 Sep 2011, 15:47


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2011-09-06T13:16:33+02:00 2011-09-06T13:16:33+02:00 /viewtopic.php?t=17&p=331#p331 <![CDATA[Re: Tech 1 bombers]]> Statistics: Posted by Lu_Xun_17 — 06 Sep 2011, 13:16


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