Call for a web based platform

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Re: Call for a web based platform

Postby Geosearchef » 29 Jun 2018, 16:58

Your firewall is largely gone the moment you plug into a LAN (subnet). Most of today's consumer firewalls are provided as an additional functionality by the NAT in your router/access point/switch/dhcp server.

That's also why people in an subnet can reach each others ports without getting blocked. There is this thing called the windows firewall but as far as I can tell that won't block much (and most people will just click OK on the popup anyways). Also that would be assuming that people actually use windows. (you said you want to make it linux compatible)
Developer, currently working on ICE adapter, Java Client (downlords's client), java api/server.
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Re: Call for a web based platform

Postby dstojkov » 29 Jun 2018, 19:01

Geosearchef wrote:That's also why people in an subnet can reach each others ports without getting blocked



OpenVPN can filter almost everthing. For instance it can drop every packet that does not come from 6112 to another 6112 upd. But I wll not put a filter just for 1% of the player base. It is better for us all that those 1% just stop their service while they are playing .. at least we will have less lags :)

Geosearchef wrote:Also that would be assuming that people actually use windows


When I said linux .. I was referring to WINE.
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Re: Call for a web based platform

Postby dstojkov » 29 Jun 2018, 19:03

axel12 wrote:Or you just make the whole client to be java fx https://github.com/FAForever/downlords-faf-client ;)



Don't lead me to temptation :D :D :D
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