Two speed togglable ability for Spirit?

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Re: Two speed togglable ability for Spirit?

Postby moonbearonmeth » 10 May 2018, 09:38

Anihilnine wrote:Suprised no one is saying this would make aeon more op.


FtXCommando wrote:Why is micromanaging your spirits not part of the APM cost you pay as Aeon for having tanks that can defeat other tanks at their tier mass efficiently? No, slow speed and low hp don't really do enough to make them equal to the other tanks.
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Re: Two speed togglable ability for Spirit?

Postby biass » 10 May 2018, 10:04

perhaps the units could move in some kind of...
...formation
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Re: Two speed togglable ability for Spirit?

Postby ZLO_RD » 11 May 2018, 18:43

formation move is annoying. and breaks after every other move order. also units in formation move even slower afaik.
same (or even worse) with assist
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