Hey Frank83!
thank's for the nice words
I will release V46 in the next 48 hours, then you should also test naval maps
There are only "basic" builders for naval, but the new targetfunctions are running quite nice.
Also maps with 2 or 3 lakes are no problem. No stucked ships or units
If you have a map with AI markers then my AI detects if it can't move over land to the enemy and switches to naval mode.
In case you don't have markers then you need a map with a waterratio over 50% .
Also a hint; Use a mod with "Paragons for all" or let the AI play AEON.
See what will happen if my AI detects its own Paragon