Hello tekno640;
thank's for your first post after 6,5 years here on the forum. i am honoured! :)
One of the main bugs why the AI won't run was on adaptive maps in case massmarkers where added or removed.
Patches for the adaptive map script will be included soon in the new mapeditor from ozonex.
More info can be found here:
https://github.com/ozonexo3/FAForeverMa ... issues/115Another bug that was caused by the ACU-warp-in animation is also fixed in version V76.
Let me know if this still occurs and on what map.
The AI is already building Air Staging Platforms, but it's hard to not let them land in the base.
That's because if a platoon can't attack it will return to the main base and disband the platoon, so the AI
can use the free planes for a bigger platoon or a platoon with different plane types.
This will not work if the plains are still flying around the base.
Also let them land outside the base will not work because they need to be inside the range from the locationmanger of the base
or the AI can't form new platoons with those planes.
I don't have an idea how we can fix this easy, but i have this in mind.
I have added several buildconditions for a low unitcap. So my AI also can handle a cap of 125 units if you want.
Most testgames i do are with 600 unitcap for the AI.
Have in mind if you use multiple AIs. Every AI has its own and slow Buildcondition monitor.
Also every expansion has its own platoonbuilders that needs to be checked from the brainconditonmonitor.
So if you want a faster game, use only 1 AI and allow only 1-2 landexpansions.
If you need to use more then 1 AI, then reduce the Land expansion at least to 2.
In general the game can handle up to 2200 units in the first hour of the game. (Player and AI together)
So try to set not more then 2000 units for all players and the game should not slow down too much.
Also my AI version v78 (not released yet) has some hooks/functions to speed up the lategame.
Thank's for your feedback!
If you want to join us on Discord (i am only texting there, not using voice function)
https://discord.gg/ChRfhB3I am mainly in the #discussion-about-ai channel.
Have fun and enjoy the game!