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Re: Two speed togglable ability for Spirit?

PostPosted: 10 May 2018, 09:38
by moonbearonmeth
Anihilnine wrote:Suprised no one is saying this would make aeon more op.


FtXCommando wrote:Why is micromanaging your spirits not part of the APM cost you pay as Aeon for having tanks that can defeat other tanks at their tier mass efficiently? No, slow speed and low hp don't really do enough to make them equal to the other tanks.

Re: Two speed togglable ability for Spirit?

PostPosted: 10 May 2018, 10:04
by biass
perhaps the units could move in some kind of...
...formation

Re: Two speed togglable ability for Spirit?

PostPosted: 11 May 2018, 18:43
by ZLO_RD
formation move is annoying. and breaks after every other move order. also units in formation move even slower afaik.
same (or even worse) with assist