moonbearonmeth wrote:'Well I wasn't too keen on all the other feature like an active community, co-op campaign and literally everything else FAF offered but sign me up for some rocket titans'
Stranger things have happened
FYI people, units balance in SupCom not being rock-paper-scissors style is not and engine limitation, it's a balance design decision. The code is perfectly capable of running a fully-fledged RPS balance if it were desired.