Restricting Yolona Oss Topic is solved

Moderator: PhilipJFry

Restricting Yolona Oss

Postby wseaton1 » 31 Mar 2015, 04:07

Hey guys,

After taking several years off from SC/FA I'm back into the game, and have addicted several co-workers to it. We're running the lobby enhancement mod 4.4 and sorian AI 2.1.2. I realize things have progressed since then, but this build seems stable with little 'AI Lag' that previously dragged long games to a crawl, and works well.

At time I had a really granular unit restriction manager, but lost it, and I really don't have the time to get back into modding. If anything we just want to restrict the Yolona Oss from the build manager for everybody (including AI). Restricting game enders kills units we like.

Also, could you reply in a syntax for somebody who doesn't mod, but does know file structure? I've been all over google trying to solve this one and greeted with either dead links, links to dead links, and RAR files that don't work.

Much appreciated!
wseaton1
 
Posts: 3
Joined: 31 Mar 2015, 03:53
Has liked: 0 time
Been liked: 0 time
FAF User Name: wseaton1

Re: Restricting Yolona Oss

Postby -_V_- » 31 Mar 2015, 06:28

A more granular unit restriction manager would indeed be very nice.

Right now the restrictions are not precise enough to restrict , let's say, hover t2.

Could it be possible to have a unit by unit restriction, possibly with templates ? :)
-_V_-
Supreme Commander
 
Posts: 1463
Joined: 28 Aug 2011, 22:32
Has liked: 26 times
Been liked: 65 times

Re: Restricting Yolona Oss

Postby wseaton1 » 31 Mar 2015, 19:55

Why aren't they? Are they hard coded into the executable or DLL or something?

I just need to know what SCD file I have to edit to remove the Yolona Oss. Same with that Cybran rapid fire artillery thing.

Side rant here, but a serious thumbs down on the developers who invented both units.
wseaton1
 
Posts: 3
Joined: 31 Mar 2015, 03:53
Has liked: 0 time
Been liked: 0 time
FAF User Name: wseaton1

Re: Restricting Yolona Oss  Topic is solved

Postby Sheeo » 01 Apr 2015, 02:56

wseaton1 wrote:Why aren't they? Are they hard coded into the executable or DLL or something?

I just need to know what SCD file I have to edit to remove the Yolona Oss. Same with that Cybran rapid fire artillery thing.

Side rant here, but a serious thumbs down on the developers who invented both units.


You should modify the /lua/ui/lobby/restrictedUnitsData.lua file.

FAF version can be found here: https://github.com/FAForever/fa/blob/develop/lua/ui/lobby/restrictedUnitsData.lua


In the base game this file lives in the lua.scd zip.
Support FAF on patreon: https://www.patreon.com/faf?ty=h

Peek at our continued development on github: https://github.com/FAForever
Sheeo
Councillor - Administrative
 
Posts: 1038
Joined: 17 Dec 2013, 18:57
Has liked: 109 times
Been liked: 233 times
FAF User Name: Sheeo

Re: Restricting Yolona Oss

Postby wseaton1 » 01 Apr 2015, 06:44

Got it.... Sheeo was close :-)

The Sorian AI mod also uses a lobby mod that was over writing the stock lobby GUI.

After a fair amount of detective work I found the right lobby / unit restrictions file that the Sorian AI was actually using, added XSB2401 to the 'no nukes' list (where it should have been in the first place), and all is well.
wseaton1
 
Posts: 3
Joined: 31 Mar 2015, 03:53
Has liked: 0 time
Been liked: 0 time
FAF User Name: wseaton1

Re: Restricting Yolona Oss

Postby KrogothFTW » 05 May 2015, 06:40

wseaton1 wrote:...Same with that Cybran rapid fire artillery thing.

Side rant here, but a serious thumbs down on the developers who invented both units.

That would be the Scathis. I read somewhere that it's named after a developer.
KrogothFTW
Avatar-of-War
 
Posts: 89
Joined: 08 Dec 2014, 19:35
Location: Southeastern USA
Has liked: 30 times
Been liked: 1 time
FAF User Name: Destruct0mat

Re: Restricting Yolona Oss

Postby Exotic_Retard » 05 May 2015, 18:14

wseaton1 wrote:We're running the lobby enhancement mod 4.4 and sorian AI 2.1.2.


so youre running your own supcom version - like 3599 - and not the faf version which has all this and more included?
User avatar
Exotic_Retard
Contributor
 
Posts: 1470
Joined: 21 Mar 2013, 22:51
Has liked: 557 times
Been liked: 626 times
FAF User Name: Exotic_Retard


Return to General Questions

Who is online

Users browsing this forum: No registered users and 1 guest