Petric also recommended I focus more on map awareness and scouting. I lose track of it and build up silly stock piles of idle scout planes. It's something I'll keep practicing. The monkeylord was a silly attempt at a last hurrah. I figured it wouldn't work, but if happened it would be worth the screams of anguish from my friends. It didn't work.
But on the torpedo bombers, are they actually effective at combating cruisers? You need a minimum of four if the cruiser has no veterancy, but a maximum of eight if you don't want to spend more than your opponent in mass. How many bombers might someone use to attack a cruiser, and can they be shot down before they drop their payload?
I find when I use them, they feel like using duct tape and gum to fix a major structural failure. Torpedo bombers, in my experience, have seemed a hair's width from useless, as the only thing they're more useful against than gunships are cruisers and carriers, and both those ships have potent AA in any case. Maybe I'm using them wrong, though?