Tactics/Strategy help. Answering your questions.

Re: Tactics/Strategy help. Answering your questions.

Postby Masyaka » 02 Nov 2016, 14:28

Darth_Google wrote:
Masyaka wrote:
angus000 wrote:Get in the air game and make ASFs, or spam tons of t3 MAA. If your enemy already has an absolute air dominance with a lot of ASFs, there is not really much you can do... but if your enemy is aeon or seraphim, at the very least your commander will be safe as long as you can dodge his strats, then you can try to outspam him with your land.


I couldnt outspam ith land, he has walls of PD and torpedo defs in water so i cant use bricks. Monkeylord is an option but it will still fall to walls of T1/T2 PD or ravagers (i gave him the whole map so he can do whatever) I've made a bug.

Dunno, how about trying not to give your enemy whole map?
Make loyalists, gunships, or SACUs. All of the land options gonna die to strats, going gunships will result in realising that he has no air that he has to make, im also wasnt noticed about it before i scouted, i never had a T2 radar in this game. Im lucky he was a complete noob adn didnt reclaim my 2 monkeylords and bricks in water near him. After he ate my monkeylord all i had to think about is how to kill him asap, because that mass i gave him is enough for many things. Bug was the best idea, he had 3 SAMs and no air ever.
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Re: Tactics/Strategy help. Answering your questions.

Postby Darth_Google » 02 Nov 2016, 23:13

Ok now i have no idea what your problem is and who are you talking with.
A useful guide for a newer players that i find a great success following to.

viewtopic.php?f=62&t=13336
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Re: Tactics/Strategy help. Answering your questions.

Postby angus000 » 03 Nov 2016, 04:35

Darth_Google wrote:Ok now i have no idea what your problem is and who are you talking with.

Lmao. I know, right?
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Re: Tactics/Strategy help. Answering your questions.

Postby Masyaka » 03 Nov 2016, 07:38

1)He has all the map eco
2)I gave him ~60k of mass near his base

That was too late i understand that i cant kill him with land, and had to kill him asap.
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Re: Tactics/Strategy help. Answering your questions.

Postby Darth_Google » 03 Nov 2016, 08:22

And your question being is?
A useful guide for a newer players that i find a great success following to.

viewtopic.php?f=62&t=13336
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Re: Tactics/Strategy help. Answering your questions.

Postby Vanguard » 03 Nov 2016, 11:39

Masyaka wrote:1)He has all the map eco
2)I gave him ~60k of mass near his base

That was too late i understand that i cant kill him with land, and had to kill him asap.


it´s 90 "You are out of luck" time. Some situations are just unwinnable. Kobayashi Maru. :geek:

Last stand measures: Funnel every resource you have into ONE project. XP like Soulripper, 5-10 Strat bombers or Teleport/beam weapon if Cybran and rush his ACU. Mercies if you are close enough, Firebeetles in a transport, cloaked TML Base around his back. Disregard defending your base, since T2 PD vs T3 units is not even a speedbump and just wasted mass.
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Re: Tactics/Strategy help. Answering your questions.

Postby EvanGalea » 06 Jan 2017, 00:23

Is mass t1 bomber spam viable in the late game? If so, which bomber is the best?
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Re: Tactics/Strategy help. Answering your questions.

Postby biass » 06 Jan 2017, 05:37

Seraphim t1 bombers are considered the best but aeon ones are nice for stun and uef is best for visual effects

t1 bombers are good where aa is not, scout first
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Re: Tactics/Strategy help. Answering your questions.

Postby JoonasTo » 06 Jan 2017, 10:26

Mass T1 Bombers are always viable 8-)
Not always easy to use or the best solution, but always viable, might not even need a mass of them, a few into the enemy air/naval production to wipe out all engies and poof, free win right there.

But you need to know that shields+flak can make your life horrible. As can ASF clouds if your enemy knows how to use them.
T1 aa isn't really a problem as you can kill static cost effective enough and mobile is too slow to protect a large area. T2 mobile flak is cheap and effective though so if there's two of those things protected by a mobile shield/cybran shield that's far too ineffective to kill with T1 bombers. Cybran frigates and cruisers(especially Seraphim, cybran not so much) are also really good at killing T1 bombers.

If you're trying to kill AA with them, the stun from the Aeon can be really handy but if you just want to kill buildings, the cybran one has 300 damage. Seraphim has the best AoE.
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Re: Tactics/Strategy help. Answering your questions.

Postby Ike » 07 Jan 2017, 03:23

T1 bombers are great if you need to overrun a base full of T3 anti-air (that is NOT seraphim). T3 AA is deadly against its own tier but because they will overkill hopelessly, their usefulness is about that of a T1 MAA (except a one with 7000 HP). You can definitely spam 50+ T1 bombers, send them to bomb an unshielded firebase/resource base that you need to take out, do split attack and bomb 'em. T1 bomber spam may also be viable to weaken a shielded base but I do not know how efficient that'd be.
Don't complain about that which you aren't willing to change.

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