Seraphim T1 vs. Cybran T1 Topic is solved

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Seraphim T1 vs. Cybran T1

Postby Lieutenant Lich » 29 Jun 2016, 18:33

The question is exactly what the topic says: "How do I counter Cybran T1 spam with Seraphim?" Don't give me the answer "spam back", specific suggestions on build orders, raids, scouting, etc.

Mantis beats Thaam in a 1v1 and in large numbers as well. The only way I survived the Crimson game was by gun rush. Problem is, there is definitely some better counter because one cannot always rely on gun. Replay is attached on Crimson.

Spoiler: show
Balance people, Cybran T1 is cheaper than Seraphim but beats it up without any problem.
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Re: Seraphim T1 vs. Cybran T1

Postby briang » 29 Jun 2016, 18:34

You shouldn't bother with Seraphim T1. That is the real answer.
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Re: Seraphim T1 vs. Cybran T1  Topic is solved

Postby Hawkei » 29 Jun 2016, 19:09

Try Seraphim T2. It works much better. The answer is that you use T1 to stave off your opponent until you can get Illshovah. Try to distract your opponent by placing Selen behind enemy lines and then killing engineers. Use the T1 bomber for harassment, and Use the transport for dropping T1 artillery. You should aim to be down right annoying, and then get to T2 ASAP where you have more cost effective and stronger front line units.
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Re: Seraphim T1 vs. Cybran T1

Postby Lieutenant Lich » 29 Jun 2016, 21:46

Hawkei wrote:Try Seraphim T2. It works much better. The answer is that you use T1 to stave off your opponent until you can get Illshovah. Try to distract your opponent by placing Selen behind enemy lines and then killing engineers. Use the T1 bomber for harassment, and Use the transport for dropping T1 artillery. You should aim to be down right annoying, and then get to T2 ASAP where you have more cost effective and stronger front line units.


But then how do I secure expansions? 1 mantis kills thaam + selen. Besides, what would I do on 5x5 maps? Here I did not have time to get T2 because I was outnumbered and I had to rush gun to survive.
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Re: Seraphim T1 vs. Cybran T1

Postby biass » 30 Jun 2016, 00:15

So you stood your units still, shooting irrelevant units (moles) while he actually tried to dodge your shots and you come here to complain about balance?

You need to stop claiming balance is the root of all your skill related problems.

Going to mention how you have 2x his units but they're afk in base?

How he has 9 more mass then you because it took you 5 minutes to take the 2nd base (feud)

How he has 3 times your reclaim score?

I think personally you need to look at your replays before you post them here, for dignity sake..

You had time for t2, you outnumbered him but were stalling 21 mass the whole game?

Lmao why are you complaining when you won the game?
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Re: Seraphim T1 vs. Cybran T1

Postby TheKoopa » 30 Jun 2016, 02:23

Mantis beats Thaam in a 1v1 and in large numbers as well


I have honestly not read anything more wrong in a long, long time
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Re: Seraphim T1 vs. Cybran T1

Postby NapSpan » 05 Jul 2016, 20:57

LichKing2033 wrote:The question is exactly what the topic says: "How do I counter Cybran T1 spam with Seraphim?" Don't give me the answer "spam back", specific suggestions on build orders, raids, scouting, etc.

Mantis beats Thaam in a 1v1 and in large numbers as well. The only way I survived the Crimson game was by gun rush. Problem is, there is definitely some better counter because one cannot always rely on gun. Replay is attached on Crimson.

Spoiler: show
Balance people, Cybran T1 is cheaper than Seraphim but beats it up without any problem.

You dont, you cry in a corner and wait to mantis storm pass...
or try to go little chicken spam. that should work even with 1 or 2 Loyalist over the ground. (Using transports)
We have "Continentals" so moving shit around must be important.
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Re: Seraphim T1 vs. Cybran T1

Postby Nepty » 05 Jul 2016, 21:37

Rush tech 2 possible. It's how I defeated Cybran in the GPG days. Cybran tech 1 is BS, don't try out spam them. it will leave you frustrated. If you somehow out spam them, they'll just ambush you with gunships (GG). Cybran tech 1 answers 3 out of the 4 factions, with Aeon being a slight weakness. Very slight.

If you ask yourself "how come I do good against everyone except Cybran?" I asked myself that about 300 times in my lifetime... :D
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Re: Seraphim T1 vs. Cybran T1

Postby Hawkei » 05 Jul 2016, 23:11

LichKing2033 wrote:
Hawkei wrote:Try Seraphim T2. It works much better. The answer is that you use T1 to stave off your opponent until you can get Illshovah. Try to distract your opponent by placing Selen behind enemy lines and then killing engineers. Use the T1 bomber for harassment, and Use the transport for dropping T1 artillery. You should aim to be down right annoying, and then get to T2 ASAP where you have more cost effective and stronger front line units.


But then how do I secure expansions? 1 mantis kills thaam + selen. Besides, what would I do on 5x5 maps? Here I did not have time to get T2 because I was outnumbered and I had to rush gun to survive.


Selen can deal some extra damage in the Scout + Tank raiding unit, which should help win that fight. Your tank is slow firing and puts out a lot of damage per shot. So make sure your shots count... As for taking and holding expansions you will want a combination of combat scouts, tanks, and artillery. You can of course go for a mutual denial by putting 2 or 3 Selen either on the control point or en-route to it. Keep the Selen behind enemy lines, and cloaked with hold fire mode. Then when the expanding engineer is without escort you ambush and kill it. You need at least 2 and preferably 3 Selen to make the kill... You should really think of this as an unconventional raiding tool, where you completely avoid his units and take out the engineers directly.

Seraphim have an excellent T1 bomber, and they also have extremely good options for arty drops in the T1 phase. Which can be used for denial and harassment. Again, having a single cloaked Selen at the control point can act as a spotter for your bomber, and for your artillery drops as well. Repositioning Selen can be done by putting one into the transport on hold fire. That way it will remain after the drop and continue to give intel without every having been visible.

When executed properly your Cybran opponent should be so distracted that you have plenty of time for the T2 development.
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Re: Seraphim T1 vs. Cybran T1

Postby Lieutenant Lich » 06 Jul 2016, 05:23

Oookey, I shall try it next time.
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